Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
2022.3.4f1
Issue ID
UGSB-6
Regression
Yes
[Android] Player crashes when spawning any NetworkObject after a scene load
How to reproduce:
1. Open the attached “IN-42026“
2. In the “File” click “Build And Run”
3. After the Player is loaded on the device, enter Play Mode in the Editor
4. Click “Create Relay”
5. On the device, copy the “Relay Code” into the input text field and click "Join Relay"
6. Wait a couple of seconds and click "Spawn Object" in the Editor
7. After a couple of seconds in the Editor click "Next Scene" and "Spawn Object"
Expected result: The same scene changes are happening in the Player as in the Editor
Actual result: The Player crashes
Reproducible with: 1.5.1 (2022.3.4f1) - provided by the user
Not reproducible with: 1.2.0(The Editor version was not mentioned), 1.6.0 (2021.3.30f1, 2022.3.9f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a5)
Testing environment: macOS 13.3.1 (M1) - Provided by the user, macOS 13.4.1 (Intel) - Local testing
Reproducible with devices:
Motorola Moto G(6) (2018)
Samsung Galaxy A5 (2016) (SM-A510F)
Not reproducible with devices:
Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00520 - Galaxy S22 USA (SM-S901U), CPU: Snapdragon 8 Gen 1 (SM8450), GPU: Adreno 730, OS: 12
VLNQA00521 - Galaxy S22 Ultra USA (SM-S908U), CPU: Snapdragon 8 Gen 1 (SM8450), GPU: Adreno 730, OS: 12
VLNQA00277 - Asus ROG Phone (ASUS_Z01QD), CPU: Snapdragon 845 SDM845, GPU: Adreno 630, OS: 8.1.0
Could not test with devices:
VLNQA00060 - Motorola Moto X (1st Gen) (XT1053), CPU: Snapdragon S4 Plus MSM8960, GPU: Adreno 320, OS: 4.4.4
Notes:
Could not reproduce the issue locally, information was provided by the user.
Regression is marked also based on the information provided by the user.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Resolution Note:
We unfortunately couldn't reproduce with the versions and reproduction steps. No crash was observed on a Samsung Galaxy Ultra S24 and other devices.