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4
votes
Fixed
1
votes
Fixed

[SinglePassStereo] Forward rendering, realtime directional light frame b...

VR

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Apr 13, 2016

-

Version/s:

Realtime directional light shadows have artifcats with forward rendering and single pass stereo enabled Read more

0
votes
Fixed

[SpringJoint] If min and max distances are equal then changing min dista...

Physics

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Apr 13, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "Main"3. Run scene4. Notice that left set of cubes is behaving correctly -... Read more

2
votes
Fixed
0
votes
Fixed

[Shuriken] Some particles are left behind while moving particle system a...

Shuriken

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Apr 13, 2016

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Version/s: 5.3.4p1

Steps to reproduce: 1. Download and import attached project. (MovingParticles.zip)2. Open scene: main3. Press play.4. Press "Shift w... Read more

0
votes
Fixed

[particlesystem] Inspector does not refresh when changing MinMaxCurve cu...

Shuriken

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Apr 13, 2016

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Version/s:

1) Add the attached script to a particle system2) Select a particle system and press play3) Notice that after 5 seconds the curve ha... Read more

0
votes
Fixed

[iOS][Metal] Splash screen is flickering when no camara is in scene

iOS

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Apr 13, 2016

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Version/s: 5.3.4p3

To reproduce:1. Open attached project2. Build for iOS3. Run on iOS device Actual behavior: Unity splash screen starts to flicker aft... Read more

0
votes
Fixed

[particles] Its not possible to query the MinMaxCurve mode without an er...

Shuriken

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Apr 13, 2016

-

Version/s:

We do not support reading curves from the MinMaxCurve class and throw an error to state this however as a user how do I check the mo... Read more

0
votes
Fixed

0x80070057 and 0x887A0005 errors on Intel cards

DirectX

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Apr 13, 2016

-

Version/s:

We don't have a solid repro case for this, but we have lots of errors with 0x80070057 and 0x887A0005 ( DXGI_ERROR_DEVICE_REMOVED ? )... Read more

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