Search Issue Tracker

0
votes
Fixed

[LWRP][Android] Screen flickering when changing orientation from portrai...

Mobile Graphics

-

Jun 21, 2018

-

Version/s: 2018.2.0b9

How to reproduce:1. Open attached project2. Build and run to device3. Once the application is built, change the orientation from lan... Read more

0
votes
Not Reproducible

GetManagerFromContext: pointer to object of manager 'MonoManager' is NUL...

Scripting

-

Jun 21, 2018

-

Version/s: 2018.1.0a1, 2018.1.3f1

How to reproduce:1. Open cmd2. Type: "C:\Program Files\2018.1\2018.1.6f1_57cc34175ccf\Editor\Unity.exe" -batchmode -createProject "C... Read more

0
votes
Fixed

[Windows] VideoPlayer.errorReceived() callback is not triggered when int...

Video

-

Jun 20, 2018

-

Version/s: 2018.2.0b9

To reproduce:1. Open the attached project and run it2. Click "prepare" button and wait for "Prepare completed" event logged in Conso... Read more

0
votes
Fixed

Capsule Collider created in SpeedTree Editor differs in Unity Editor

Speedtree Integration

-

Jun 20, 2018

-

Version/s: 2018.1.5f1

When you import a Tree from SpeedTree Editor, the size of the Capsule Collider in Unity Editor does not match the size in the SpeedT... Read more

1
votes
Won't Fix

[iOS] [XR] Device with iOS 8 and iOS 9 hangs when using XRSettings.LoadD...

iOS

-

Jun 20, 2018

-

Version/s: 2017.4.4f1, 2017.4.5f1

To reproduce:1. Open 'Archive' project2. Build and run on a device with iOS 8 or 93. Press 'MagicWindow Bug' button Expected vs Actu... Read more

8
votes
Fixed

[LW-SRP] Console spams "Converting invalid MinMaxAABB" errors when a Par...

Visual Effects - Legacy

-

Jun 20, 2018

-

Version/s: 2018.1.0b12, 2018.1.4f1, 2018.2.0b7, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open the attached project "case_1051422.zip"2. Go to Graphics settings and set LWRP-HQ Render Pipeline Asset (If... Read more

0
votes
Fixed

Physics.RebuildBroadphaseRegions produces no error with any of the World...

Physics

-

Jun 20, 2018

-

Version/s: 2018.3.0a1

How to reproduce: 1. Open any (new) project2. Import attached script3. Attach the script to any gameobject4. Set the World Extents X... Read more

22
votes
Fixed

[Il2CPP][.Net 4.x] Crash in "il2cpp::utils::Debugger::InitializeTypeSour...

IL2CPP

-

Jun 20, 2018

-

Version/s: 2018.2.0b8

Reproduction steps:1. Open the project from the attached 'drive.google.com' link.2. Go to "File > Build Settings" and remove an e... Read more

5
votes
Fixed

Child's Rect Transform values are not being driven by parent's Grid Layo...

uGUI

-

Jun 20, 2018

-

Version/s: 2017.4.3f1, 2017.4.5f1

How to reproduce:1. Open user's project2. Press Play Expected result: Rect Transform values driven by GridLayoutGroupActual result: ... Read more

0
votes
Won't Fix

Shader that uses SV_RenderTargetArrayIndex and geomery shader is not com...

Shaders

-

Jun 20, 2018

-

Version/s: 2018.1.0f2

How to reproduce:1. Open the user-submitted Project OR QA attached project in comment2. Go to Player Settings and set Graphics API t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.