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ArgumentException Getting control position on repaint is thrown when the...
How to reproduce:1. Open attached project "Tree View.zip"2. In Editor, open TreeView Examples -> Custom Row Heights3. In Project ... Read more
Timeline Audio Tracks are not paused when Editor loses focus
Steps to reproduce:1. Open the attached project (case_1217337.zip)2. Under Edit > Project Settings > Player > Resolution an... Read more
Timeline in-line curves & keys flicker when manipulating them
In the Timeline in-line curves...When manipulating a single key, everything is fine, but when manipulating multiple keys, curves &am... Read more
Baked Reflection Cube is missing one side when HDRI/Physically-based Sky...
How to reproduce:1. Open the attached project named "Case_1217312"2. Open the Sample Scene3. Observe the Reflective spheres Expected... Read more
VirutalCamera moves on the Z-axis in the Editor when it is using a Frami...
How to reproduce:1. Open the attached project named "Case_1217306"2. Open the Sample Scene3. Resize the Scene view4. Observe the pos... Read more
[2020.1] "Render Mode" dropdown displaying items from a different compon...
How to reproduce:1. Open attached project (RenderMode_Dropdown_Test_Project.zip)2. Select the "Light" GameObject in the Hierarchy3. ... Read more
Culling performance regression when spawning a large amount of primitive...
How to reproduce:1. Open the "SampleScene" Scene in the attached "1217274.zip" project2. Open the Profiler window3. Ensure that Modu... Read more
"Import parameters got modified during import" error is thrown after rev...
Steps to reproduce:1. Open attached "revert-test.zip" Unity project2. Open Player Settings3. Disable auto graphics API and add Vulka... Read more
"Unrecognized block header in profiler data file, stopping deserializati...
Steps to reproduce:1. Open attached "tdd-asteroids.zip" Unity project2. Build and run on Android with Autoconnect Profiler enabled3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera