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Help Box uses oversized warning icon when enabling “Automatic Reslice” i...
Steps to reproduce:1. Create new Unity project2. Import UISprite (1).psd file to the project3. Import 2D PSD Importer package via Pa... Read more
Errors appear in a new project when creating it with Universal 3D URP te...
How to reproduce:1. Create a new Universal 3D URP project2. Observe the Console Actual result: There are multiple Package Cache erro... Read more
Console displays "ArgumentException: Requested value 'Textures' was not ...
Steps to reproduce: Create a new Universal 2D project Click the "AI" button in the toolbar Observe the Console window Actual results... Read more
"Physics 2D Raycaster" is missing a documentation link
How to reproduce:1. Create a new URP 2D project2. In the Hierarchy, right-click -> Create Empty3. Select the created GameObject4.... Read more
"Limb Solver 2D" Component is missing a documentation link
How to reproduce:1. Create a new URP 2D project2. In the Hierarchy, right-click -> Create Empty3. Select the created GameObject4.... Read more
Sprite Skin help box uses internal term “SpriteRenderer” instead of huma...
Steps to reproduce: Create a new Universal 2D project In the Hierarchy, right-click -> Create Empty Select the created GameObject... Read more
Animation Parameters example code uses legacy Input System causing “Inva...
Steps to reproduce:1. Create new Unity project2. Create a Cube GO in Hierarchy window3. Import provided script “NewMonoBehaviourScri... Read more
Overlay cameras break URP rendering order on Mac/Metal
Steps to reproduce:1. Open the “IN-130136” project2. Open the “BugReproScene” scene3. Enter Play Mode4. Open the Game view and obser... Read more
Spring Joint 2D "Distance" value adjusts "Connected Anchor" Y value inst...
Steps to reproduce: Open the attached "2DSpringJoint.zip" project Open the "SampleScene" Enter Play mode From the Hierarchy, select ... Read more
Tree GameObject appears grey when rotated in the Preview window
Reproduction steps:1. Create a new 3D (Built-in Render Pipeline) template project2. Create a Tree GameObject (GameObject > 3D Obj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default