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[Entities] [Android] UI Game Object missing sprite when using content ma...
Reproduction steps: 1. Open the attached project "ReproProj" with the Android platform 2. Open the “/Assets/Scenes/SampleScene” Sc... Read more
EntityManager.CreateSingleton<T>() method creates a memory leak when Rel...
How to reproduce: 1. Open the “CreateSingleton_DomainReload_Bug“ project 2. Change “Leak Detection Level” to “Enabled With Stack T... Read more
"ChangeFilter: 0” messages are constantly logged to the Editor Console f...
How to reproduce: 1. Open the “netcube“ project 2. Open the “NetCube“ scene 3. In the “Bootstrap” Prefab change the “Ip Address” ... Read more
EntitiesGraphicsSystem fails to validate ForwardPlus for URP when using ...
How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe the Console window Expected outcome:... Read more
CS0628 is thrown when a class deriving from SystemBase is sealed
Reproduction steps: 1. Open the attached project "Case_1414626.zip" 2. Observe the Console Expected result: No warnings are thr... Read more
Memory leak occurs in Play Mode as Client, Server or both when using Net...
How to reproduce: 1. Open the “Netcode_Memory_Leak“ project 2. Open the “Login“ scene 3. Enter Play Mode 4. Select “Client & Ser... Read more
[WebGL] GameObjects are not rendered when they are located in Sub Scenes
How to reproduce: 1. Create a new project with the “3D Core” template 2. Add the latest Entities Package (Window > Package Manager... Read more
Memory is leaked in Play Mode when URP and Netcode for Entities are used...
How to reproduce: 1. Open the “Entities_URP_Memory_Leak“ project 2. Open the “SampleScene” 3. Make sure “Leak Detection Level” is... Read more
"SGICE002" error is thrown when building a project that includes a Scrip...
How to reproduce: 1. Open the “EntitiesSamples“ project 2. Open the “AutoAuthoring” scene 3. Build the project (File > Build Sett... Read more
[Entities] ArgumentException when using Managed components with InputSystem
How to reproduce: 1. Download and open the attached project 2. Open Sample scene 3. Observe the console window Expected behavi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player
- Lighting data is carried over from one Scene to another when changing Scenes in the Play Mode
- The <sprite> tag inserted image from a Sprite Asset into the UI Builder Button disappears when the Inlined Style Text Shadow Horizontal or Vertical Offset is set to be more than 0 px
- Build fails when building with ILCPP Scripting Backend and ARMv7 as the Target Architecture
- Textures turn black in Player when they are referenced by a script instance