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"ChangeFilter: 0” messages are constantly logged to the Editor Console f...
How to reproduce: 1. Open the “netcube“ project 2. Open the “NetCube“ scene 3. In the “Bootstrap” Prefab change the “Ip Address” ... Read more
EntitiesGraphicsSystem fails to validate ForwardPlus for URP when using ...
How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe the Console window Expected outcome:... Read more
CS0628 is thrown when a class deriving from SystemBase is sealed
Reproduction steps: 1. Open the attached project "Case_1414626.zip" 2. Observe the Console Expected result: No warnings are thr... Read more
SGICE002 error is logged for the deprecated "TransformAspect" API
How to reproduce: 1. Open the “TransformAspect_Bug“ project 2. When prompted, Enter Safe Mode 3. Observe the Console Expected ... Read more
"NullReferenceException" errors are thrown when lighting is generated wi...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/Endless“ scene 3. Select and enable the “Main_S... Read more
Add filter button does not exist in Entities Hierarchy
How to reproduce: 1. Create a new 3D (URP) Project 2. Open Package Manager (Window -> Package Manager) 3. Click '+' Icon 4. Clic... Read more
"SGICE002" error is thrown when building a project that includes a Scrip...
How to reproduce: 1. Open the “EntitiesSamples“ project 2. Open the “AutoAuthoring” scene 3. Build the project (File > Build Sett... Read more
[Entities] ArgumentException when using Managed components with InputSystem
How to reproduce: 1. Download and open the attached project 2. Open Sample scene 3. Observe the console window Expected behavi... Read more
Memory leak occurs in Play Mode when a GameObject is in a Sub Scene
How to reproduce: 1. Open the “UCG_DOTS“ project 2. Change “Leak Detection Level” to “Enabled With Stack Trace” (Edit > Preference... Read more
Memory leak occurs in Play Mode as Client, Server or both when using Net...
How to reproduce: 1. Open the “Netcode_Memory_Leak“ project 2. Open the “Login“ scene 3. Enter Play Mode 4. Select “Client & Ser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled
- "NullReferenceException" error thrown in UnityEditor.ObjectListArea when an audio clip is selected in one of two opened Project tabs while the second Project tab is not active/painted