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Won't Fix
Won't Fix in 0.51.X
Votes
0
Found in [Package]
0.51.1
Issue ID
ECSB-573
Regression
No
Huge CPU spike when Android is at first DOTS Physics system update
Reproduction steps:
1. Open the attached Project “BugRepro”
2. Open File > Build Settings
3. Enable Development Build and Autoconnect Profiler
4. Open the Profiler in Window > Analysis > Profiler
5. Build and Run to an Android device
6. Press on CreateStaticbody and CreateDynamicBody Buttons
7. Observe the Profiler
Expected result: No CPU usage spikes when pressing the Buttons
Actual result: World Unity.Entities.FixedStepSimulationSystemGroup Time spikes after pressing the Buttons
Reproducible with: 0.51.1 (2021.3.28f1)
Can’t test with: 1.0.0-pre.65, 1.0.11 (2022.3.5f1) (Upgrading versions breaks the Project)
Reproducible on: VLNQA00122 - Samsung Galaxy S9 (SM-G960F), CPU: Exynos 9 Series 9810, GPU: Mali-G72, OS: 10.0.0
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Resolution Note:
There are no fixes planned for this Bug
Resolution Note (0.51.X):
I can't reproduce the high spike, the maximum value doesn't exceed 9% of CPU usage seen in the Profiler window.