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Screen.orientation returns inverted values on iOS after playing full scr...
How to reproduce: 1. Open attached project2. Build to iOS and run3. Put the device into portrait mode- Note the top left corner of t... Read more
[Mecanim]Bake Rotation in Generic animation clips not working due to con...
To reproduce:1. Open attached project2. Play the player_unisex scene3. Observe that The CharacterAttr.. doesn't animate properly alo... Read more
[DX12] On built project Unity startup's splash screen is missing
Reproduction steps:1) Open attached project2) Go to Player settings (Edit > Project Settings > Player)3) Open "Other Settings"... Read more
Setting useGravity to true though it was already true causes Rigidbody t...
Steps to reproduce: 1. Open attach project "796324.zip"2. Open scene "repro"3. Run it4. In console notice output message, although g... Read more
SkinnedMeshRenderer does not render a dynamic mesh that was created in-m...
How to reproduce: 1. Open attached project2. Open scene Main.unity3. Play the scene4. Select any avatar by clicking on it5. Input an... Read more
[Android/Audio] Android app stops playing audio at all if another app ta...
To reproduce:1) Create new project2) Add an Audio Source to scene with a piece of audio set to play on awake and loop3) Build and ru... Read more
[HorizontalLayoutGroup] Input field is only resized once caret enters in...
Steps to reproduce: 1. Open attached project2. Open scene "MainScene"3. Run it4. Click "Change Long Text" button and notice that tex... Read more
Crash on AnimationClipPlayable::SetClip during multiple crossfades
Steps to reproduce:1. Open attached project2. Open "MecanimCrashTest"3. Play in editor Results: Editor freezes and if you click anyw... Read more
Generated C++ code using IL2CPP ignores the order of code lines in C#
When generating the Windows Store app C++ project using IL2CPP, the compiler appears to be able to ignore the order of code lines in... Read more
[Android]Screen.dpi outputs wrong dpi on some android devices
To reproduce:1) Open attached project2) Build and run on device3) Notice that it uses DensityDPI instead of x+y / 2 DUT: LG G4 (Andr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions