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0
votes
Fixed

Main editor window can't be resized under an unusual height

Window management

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May 17, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1. Create a new project under Unity 5.3.4f12. Move out all floating panes from main window3. Resize main window t... Read more

0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

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May 17, 2016

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Version/s: 5.3.4p6

- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more

0
votes
Fixed

[OSX] Unity leaks memory when a controller is connected

OSX

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May 17, 2016

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Version/s: 5.3.4p4

Around 5 MB/s are leaked with a controller connected, when the controller is sending events both on the Editor and the Player. Steps... Read more

0
votes
Fixed

Unity crashes when instantiating a scriptable object with transform par...

Scripting

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May 17, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) open attached project 'Object.zip'2) open and play scene 'Main" - crashes when:Instantiate(ScriptableObject, t... Read more

0
votes
Fixed
0
votes
Fixed

[Android] Crash on changing bundle indentifier in project settings

Deployment Management

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May 17, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1. Create new project2. Don't make any changes and build it for Android platform--Warning pops and tells you to c... Read more

0
votes
Fixed

Building player after moving assets hangs the editor

Deployment Management

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May 17, 2016

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Version/s: 5.3.4p1

Steps to reproduce:1) Open the attached project.2) Open scene 'testScene.unity'.3) Go to /Assets/Resources/DontWant and select an im... Read more

0
votes
Fixed

[Sprites][Materials] New created sprite with default material after savi...

Assets Management

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May 17, 2016

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Version/s: 5.4.0b17

Reproduction steps:1) Create new project2) Create a new sprite (GameObject > 2D Object > Sprite)3) Notice that from 5.4 Unity ... Read more

0
votes
Fixed

[iOS][IL2CPP] Game crashes when trying to access FieldInfo.GetValue on i...

IL2CPP

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May 17, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Open attached project (getvalue_stripped.zip)2. Switch to iOS and make sure scripting backend is set to IL2CP... Read more

0
votes
Fixed

[WebGL] build fails with apostrophe in build output path

WebGL

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May 17, 2016

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Version/s: 5.3.5f1

-e: see title. works by just removing the apostrophe from the path -repro:--create new project--make a folder inside of the project ... Read more

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