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0
votes
Fixed

[UNET] Editor does not save Channel changes in Network Manager

Networking

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May 21, 2016

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Version/s: 5.3.0f4

Changes are not registered when modifying QoS Type or adding/removing channels in Network Manager 1. Open the attached project2. Ope... Read more

0
votes
Fixed

Animate Physics works differently with 2D and 3D objects

Physics2D

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May 21, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open project I attached (PhysicsBug)2. Open scene "Test"3. Play the scene4. Notice that 3D cube moves together... Read more

0
votes
Fixed

Surface Effector doesn't work on the right side of the sprite

Physics2D

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May 21, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open attached project (surface)2. Open scene3. Hit play4. Notice that Surface Effector 2D doesn't work on the ... Read more

1
votes
Fixed

Reduced performance in Metal vs GLES3.0 when using Standard Shader

iOS

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May 20, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open attached project- Make sure that Metal is the selected Graphics API in the Player settings2. Build to iOS ... Read more

0
votes
Fixed

[Shuriken] isVisible is not always correct or not updated by ParticleSys...

Shuriken

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May 20, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Download and import attached project. (BallMaze.zip)2. Load scene: Level_13. Press play.4. Press key 'A' mult... Read more

4
votes
Fixed

[Android/UI]UI Buttons become black after repeated switching platforms a...

Android

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May 20, 2016

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Version/s: 5.3.5f1

To reproduce:1) Open attached project2) Go to Builds / Builder Window3) Click Open MainScene button4) Click "Reset to S.." button5) ... Read more

10
votes
Fixed

[Standalone] Camera doesn't render to second monitor when set by script ...

Camera

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May 20, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1) open user attached project2) open project named "Mobile_Map_Test"3) play in editor and see expected behavior (... Read more

0
votes
Fixed

Bug with il2Cpp

IL2CPP

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May 20, 2016

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Version/s: 5.3.3f1

Read more

0
votes
Fixed

[OpenGL2] Unity Editor freezes when import a fbx without Normals

OpenGL

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May 20, 2016

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Version/s: 5.4.0b18

How to reproduce:1. Open the attached project2. Go PlayerSettings, and set Graphics API to OpenGL23. Select "Roller Ball.fbx" and ch... Read more

0
votes
Fixed

Animator.CrossFade doesn't allow interruptions

Animation

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May 20, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Download and open attached project "CrossfadeTest.zip"2. Open and play scene "crossfade"3. Note the four butto... Read more

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