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"Volumetric Samples Scene" hard to navigate in the Play Mode
How to reproduce:1. Create a new HDRP project2. Go to Window -> Package Management -> Package Manager (Window -> Package Ma... Read more
The Web diagnostics overlay only works with the default template
Steps to reproduce: Open a Unity project Switch platform to Web Open File > Build Profiles > Player Settings > Resolution a... Read more
Burst performance degrades when using newer package version
How to reproduce:1. Open attached “IN-98044” project2. Open the “SampleScene”, in the Scenes folder3. Select the “Terrain” GameObjec... Read more
Reflections are distorted when "Denoise" feature is enabled for Screen S...
Reproduction steps: 1. Open the attached project “ReproProject“2. Make sure that “Denoise” feature is enabled in Sky and Fog Setting... Read more
Allocated memory size of the first loaded AudioClip is much higher when ...
Reproduction steps:1. Open the attached “XProject2022_3“ project2. Open the “Assets/Scenes/SampleScene“ Scene3. In the Addressables ... Read more
The "Optimize Mesh Data" Player Setting strips used channels when buildi...
How to reproduce:1. Open the “MeshDataStripped.zip“ project2. Build and run the project3. Observe the Player view Expected result: T... Read more
"The referenced script (Unknown) on this Behaviour is missing!" warnings...
How to reproduce:1. Create a new HDRP project2. Go to Window -> Package Management -> Package Manager (Window -> Package Ma... Read more
Code field is not fully visible when UI Toolkit Samples window is resize...
Steps to reproduce:1. Create a project2. Create > UI Toolkit > Panel Settings Asset3. Select any of the sections that have cod... Read more
BoundsField and BoundsIntField sections are aligned differently than oth...
Steps to reproduce:1. Create a project2. Window > UI Toolkit > Samples3. Select BoundsField in Numeric Fields section4. Observ... Read more
HDRP Environment Sample description's headers are smaller than the main ...
How to reproduce:1. Create a new HDRP project2. Go to Window -> Package Management -> Package Manager (Window -> Package Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject