Search Issue Tracker

0
votes
Fixed

[iOS][Chrome] UI button stops working after opening new tab and going ba...

Web Platform

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May 25, 2022

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Version/s: 2020.3.25f1, 2021.2.7f1, 2022.1.0b2, 2022.2.0a7, 2023.1.0a6

Reproduction steps:1. Download and open the attached "WebglUIButtonTest.zip" project2. Build the project for WebGL and deploy it to ... Read more

0
votes
Fixed

[Animation] Clicking on search field doesn't cancel name selection mode ...

Animation

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Feb 25, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a7

Steps to reproduce:1. Open an existing project or create a new one2. Open Animator window (Window -> Animation -> Animator)3. ... Read more

0
votes
By Design

[Serialization] Player build hangs on initial loading screen after repor...

Serialization

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Nov 19, 2021

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Version/s: 2020.3, 2020.3.22f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached user's project "boardgame_demo.zip"2. Open the "Assets\Scenes\BoardTest.unity" Scene3. Build... Read more

2
votes
Fixed

Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...

Kernel

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Feb 04, 2022

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Version/s: 2020.3, 2020.3.28f1, 2021.2, 2022.1, 2022.2

Steps to reproduce:1. Create a new project or open an existing one2. Open Standalone Profiler3. Enable Deep Profile4. Switch to Edit... Read more

0
votes
Won't Fix

SerializedFile metrics show different memory costs when using AssetBundl...

Asset Bundles

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Dec 07, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to AssetBundle -> Build4. Open the Prof... Read more

0
votes
Fixed

When building the project with IL2CPP Scripting Backend the generated ha...

IL2CPP

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Jan 21, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b4, 2022.2

How to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player3. Set Scripting Backend to IL2CPP4. Go... Read more

0
votes
By Design

Built Asset Bundles yield identical file sizes of different Assets when ...

Asset Bundles

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Nov 22, 2021

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user attached "AssetBundleBuildTest.zip" project2. Select the "texture.jpg" file found in the Assets/Te... Read more

0
votes
Fixed

Culling Dynamic Objects takes significantly longer in 2019.4 and above c...

Culling

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Feb 01, 2022

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Version/s: 2019.4, 2019.4.35f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open project "BattleState-CullingTest2018.zip"2. Open Build Settings window from File > Build Settings3. En... Read more

2
votes
Fixed

Crash on Mesh::RecalculateBounds when assigning not enough vertices for ...

Mesh

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Jun 14, 2022

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Version/s: 2019.4.33f1, 2020.3.24f1, 2021.1.28f1, 2021.2.5f1, 2022.1.0b1, 2023.1.0a16, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open user's attached project2. Press Play Expected result: Editor successfully enters Play ModeActual result: ... Read more

0
votes
Won't Fix

GUI button looks different from Editor in a Build when the GUI button st...

IMGUI Framework

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Jun 03, 2022

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Version/s: 2020.3.19f1, 2021.1.23f1, 2021.2.0b13, 2022.1.0a10, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the attached "1367716.zip" project2. Enter the Play Mode3. Observe the UI of the Scene in the Game view (... Read more

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