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5
votes
Won't Fix

Editor crashes when coming back from Sleep mode

Mono

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Jan 17, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b4, 2022.2

Reproduction steps: 1. Open any project 2. Enter the computers Sleep mode 3. Wake up the computer after some time Expected result: ... Read more

8
votes
Fixed

[IL2CPP] Calling .GetHashCode on instances of empty structs does not ret...

IL2CPP

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Mar 17, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.15f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "My project.zip" 2. Make sure the Scripting Backend is set to IL2CPP 3. Build and r... Read more

0
votes
By Design

[Serialization] Player build hangs on initial loading screen after repor...

Serialization

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Nov 19, 2021

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Version/s: 2020.3, 2020.3.22f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached user's project "boardgame_demo.zip" 2. Open the "Assets\Scenes\BoardTest.unity" Scene 3. Bu... Read more

2
votes
Fixed

Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...

Kernel

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Feb 04, 2022

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Version/s: 2020.3, 2020.3.28f1, 2021.2, 2022.1, 2022.2

Steps to reproduce: 1. Create a new project or open an existing one 2. Open Standalone Profiler 3. Enable Deep Profile 4. Switch to ... Read more

0
votes
Won't Fix

SerializedFile metrics show different memory costs when using AssetBundl...

Asset Bundles

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Dec 07, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to AssetBundle -> Build 4. Open the Pro... Read more

0
votes
Fixed

When building the project with IL2CPP Scripting Backend the generated ha...

IL2CPP

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Jan 21, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b4, 2022.2

How to reproduce: 1. Create a new project 2. Navigate to Edit > Project Settings > Player 3. Set Scripting Backend to IL2CPP 4. Got ... Read more

0
votes
By Design

Built Asset Bundles yield identical file sizes of different Assets when ...

Asset Bundles

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Nov 22, 2021

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user attached "AssetBundleBuildTest.zip" project 2. Select the "texture.jpg" file found in the Assets/... Read more

0
votes
Fixed

Culling Dynamic Objects takes significantly longer in 2019.4 and above c...

Culling

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Feb 01, 2022

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Version/s: 2019.4, 2019.4.35f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open project "BattleState-CullingTest2018.zip" 2. Open Build Settings window from File > Build Settings 3. En... Read more

0
votes
Fixed

[iOS] Apps ignore UISupportedInterfaceOrientations when it is set in Inf...

iOS

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Feb 04, 2022

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Version/s: 2019.4, 2019.4.35f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "bug-xcode-supported-orientations.zip" 2. Build and Run the project on an iOS devic... Read more

0
votes
Fixed

Unity closes when corrupted AssetBundle is opened with AssetBundle Browser

Asset Bundles

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Feb 25, 2022

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Version/s: 2021.2.6f1

Reproduction steps: 1. Open the user's attached “DemoFailure.zip” project 2. In the menu click Assets > Bundles > Build Player Conte... Read more

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