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Disc Area Light shows incorrect Lumen intensity value when upgrading the...
Reproduction steps:1. Open the attached “DiscLightIssue.zip” project2. Open the “Demo” scene3. Select “Disc Light” GameObject in the... Read more
Duplicate code in the "UniversalRenderer.cs" file of the URP package
Reproduction steps:1. Create a new URP project2. In the Project window, select the search to be "In Packages" and search for "Univer... Read more
Scene saving prompt doesn't appear when opening another scene while in P...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy window, s... Read more
[SerializedObject] Undo does not update objectVersion or hasMultipleDiff...
Reproduction steps:1. Open the attached "ReproProj" project2. Open the Test Runner ("Window" -> "General" -> "Test Runner")3. ... Read more
AssetDatabase.SaveAssetIfDirty does not automatically check out assets
Steps to reproduce: 1. Set up a project under VCS (e.g. P4) with at least one asset in it. 2. Make a script that calls EditorUtility... Read more
The lightmap baking process freezes when generating lighting
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Lighting window (Window > Rendering > Lighting)3. Press ... Read more
FBX sub-prefabs are not shown when searching for them through the Object...
How to reproduce:1. Open the “FbxReference.zip” project2. Open the “SampleScene“3. Select the “ReferenceTest” GameObject in the Hier... Read more
Safe Area incorrect on iPads with virtual home button running iOS 14
How to reproduce:1. Download and open the attached "NativeSafeArea" project2. Deploy the Xcode project to iPad with a virtual home b... Read more
[Android] Baked shadow texture has choppy edges when building with Point...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
[Android] Shader in Editor becomes a mosaic when the Android Platform is...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved