Search Issue Tracker
RenderPipelineManager.activeRenderPipelineTypeChanged does not detect ch...
How to reproduce:1. Open the “RenderPipelineBrokenAfterChange“ project2. Open the “SampleScene”3. Change the “Scriptable Render Pipe... Read more
[Android] FPS does not match the targeted FPS when it is set with Applic...
Reproduction steps:1. Open the attached “BugReporting” project2. Build and run the Player (File > Build And Run)3. In the Player,... Read more
[Linux] Player crash on Shader::SRPBatcherInfoSetup when opening player ...
Reproduction steps:1. Open the attached “bugrepro” project2. Click File > Build And Run Expected results: Player is run without a... Read more
NullReferenceException is thrown when creating the TextMeshPro component...
Reproduction steps:1. Create a new project with any template2. In the Hierarchy window create “InputField - TextMeshPro” (UI-> In... Read more
Crash on memcpy when importing lightmaps after GI bake
Reproduction steps:1. Open the “repro_IN-70450“ project2. Open the “/Assets/Furious/Data/GoblinDungeon/Scenes/GoblinDungeon.unity“ S... Read more
Dynamic asset loading fails when "Linux" is the selected build target an...
Reproduction steps:1. Open the attached “BugRepro” project2. Make sure Linux is selected in “Target Platform” in the Build Settings ... Read more
Shader variants are recompiled while Building when the Platform is switc...
How to reproduce:1. Create a new project with the “Universal 3D Sample“ template2. Navigate to File → Build Settings3. Press “Build“... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a specific p...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
Crash on Umbra::QueryExt::queryStaticShadowCasters when opening a specif...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project is openedActual result: Editor crashes Reprodu... Read more
Incorrect URL is opened when opening Release Notes
Reproduction steps:1. Open “ReproProject” project2. Open Release Notes (Help > Release Notes)3. Observe the URL opened in the bro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open