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"Z" value of ScriptableObject is set to a random number in the Inspector...
How to reproduce:1. Open the user-attached project “My projectdsdsddf”2. Right-click in the Project window, Create → ScriptableObjec... Read more
[Metal] Constant buffer state is invalid error is thrown when HDRP Water...
Steps to reproduce: 1. Open the attached project named "HDRP_Metal_Issue" 2. Open the Pool Scene 3. Enter Play mode 4. Observe the C... Read more
Crash on CheckGameObjectsAndAddMissingRequiredComponents when opening a ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the Editor Expected result: The Editor does not crashActual resul... Read more
[URP][RG] "Invalid version: 20" with the URP Cockpit sample
Steps to reproduce: 1. Compile and start latest Unity version (Trunk). 2. Download the URP sample project and open the Cockpit scene... Read more
[VisionOS] Certain number of cubes cause FPS to drop on Vision Pro
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
Mathf.Floor produces inconsistent results when processing Physics.Raycas...
How to reproduce:1. Open the “MathTest“ project2. Open the “SampleScene”3. Enter Play Mode4. Hover over the top-right of the “Plane”... Read more
[VisionOS] visionos build do not add plugin or frameworks
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
TextField cannot be edited in an extended Editor window when double-clic...
How to reproduce:1. Open the “UIR2022.3.24“ project2. Open the “UIRTest” window (Window > UI Toolkit > UIRTest)3. Double-click... Read more
[PolySpatial] Emission property doesn't work when color is a HDR color
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[iOS] Stacked camera does not render when using post effects
How to reproduce:1. Download and open the attached project2. Change the target platform to iOS3. Enter Play mode4. Observe the Game ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size