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0
votes
Fixed

Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when entering Play ...

Texture

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Aug 30, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a5

Reproduction steps:1. Open the user’s attached project2. Open either the “Assets/Test.unity” or “Assets/TestTwo.unity” scenes3. Ente... Read more

1
votes
Fixed

Different results when disabling Post-Processing effects individually an...

HD RP

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Aug 30, 2022

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Version/s: 2020.3.24f1, 2021.3.11f1, 2022.1.0b2

Reproduction steps:1. Open the attached to project "1383825-sample"2. Open the "PrecissionScene" Scene3. Observe the Main Camera's F... Read more

0
votes
Third Party Issue

Compute shader output is wrong on Direct3DX11 Graphics API when using AM...

DirectX12

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Jun 02, 2022

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Version/s: 2021.3.6f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the user's attached project2. Open Test Runner window: Window > General > Test Runner3. In the Test... Read more

0
votes
Fixed

Crash on CallWindowProcW when opening windows form in Play Mode

Mono

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Aug 30, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a9

Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. Press the “W” key on the keyboard4. Close the opened dial... Read more

0
votes
Fixed

Visual Effect Graph doesn't render third particle or renders it as a bla...

Visual Effects

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Aug 30, 2022

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Version/s: 2020.3.38f1, 2022.1.14f1, 2022.2.0b7, 2023.1.0a9

How to reproduce: Open the user-attached project (FantasyBowFishing.zip) Open the “ParticleTest“ scene from “Assets/Scenes“ director... Read more

0
votes
Won't Fix

HDR Color and intensity are not affected when changing the project from ...

Universal RP

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Aug 30, 2022

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Version/s: 2020.3.37f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8, 2023.2.0a1

Reproduction steps: Open the user's attached project Open Assets > Scenes > “Bloom Test” scene Select “Cube (1)” GameObject in... Read more

4
votes
Fixed

UGUI NullReferenceException when sprite.texture is null

uGUI

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Aug 29, 2022

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Version/s: 2022.1.15f1, 2022.2.0b6, 2023.1.0a9, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open Assets/Scene scene and press Play3. Inspect the Console window Expected resul... Read more

6
votes
Fixed

Package Manager: ENOENT: no such file or directory, mkdir

Packman

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Aug 31, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.9f1, 2022.2.0a20, 2023.1.0a2

Description Attempting to create or open a project when there is a quote in the project path/name or in the UPM cache path causes th... Read more

1
votes
Won't Fix

Not all shaders get rendered when using custom Camera Matrix

Universal RP

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Aug 31, 2022

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Version/s: 2020.3.39f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b6, 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Open the attached project “in_9123”2. Open “SampleScene” in Scenes3. Select “Main Camera” Camera4. Attach the Ga... Read more

1
votes
By Design

Baked lightmap is removed when entering play mode.

Progressive Lightmapper

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Aug 31, 2022

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Version/s: 2020.3.38f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a10, 2023.2.0a1

Reproduction steps:1. Open the user’s attached project2. In the Hierarchy window, right-click “Cube_Lod0” > “TestSetLod”3. In the... Read more

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