Search Issue Tracker
By Design
Votes
0
Found in
2020.3.39f1
2021.3.9f1
2022.1.15f1
2022.2.0b7
2023.1.0a9
Issue ID
UUM-12986
Regression
No
Prefab's field custom serialization is incorrect when the field is overridden
Reproduction steps:
1. Open the “IN-14866_OverridenFieldSerialization“ project and open the “Main” scene
2. Rename the “B” scene to “B2”
3. Enter the Play mode and observe the Console
Expected result: “Serialized _scene = B2 (object = TestPrefab)“ was logged
Actual result: “Serialized _scene = B (object = TestPrefab)“ was logged
Reproduced in: 2020.3.39f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9
Reproduced using: macOS Monterey 12.0.1
Note: Not reproduced in Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note:
This is because the main scene contains an override of the scene name and these overrides don't update automatically.
You need to remove the override and maybe set it again after changing the scene name