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[iOS] Status Bar is not visible when using UnityFramework (UAAL) with St...
Steps to reproduce: 1. Open "Unity Project" from Uaal-example 2. Go to File > Build Settings and switch to iOS Platform 3. Go to ... Read more
"Error parsing reply from AssetStore" is thrown when uploading a Package...
How to reproduce:1. Sign up as a publisher in https://publisher.assetstore.unity3d.com/2. Navigate to Packages and press “Create New... Read more
Any drop-down menu in the UI Toolkit PanelSettings appears at the last f...
How to reproduce:1. Create a new project2. Add a UIDocument to the scene to create a PanelSettings Asset3. Select the PanelSettings ... Read more
[HDRP] Stack-Lit does support SSS + Metalic
The issue was raised on this forum thread : https://forum.unity.com/threads/metal-on-subsurface.1531339 Steps to reproduce: 1. In a ... Read more
Float field height is 1px in the Visual Script Graph window
How to reproduce:1. Open the attached “VFXgraphValues.zip” project2. Open “New VFX.vfx” file3. Observe the “Rate” field at the top E... Read more
[URP] Changes to the Intensity of ReflectionProbe are not immediately re...
Steps to reproduce:1. Open the attached user's project "ReflectionProbeIntensityIssue.zip"2. Open "Assets/Scenes/SampleScene.unity"3... Read more
[APV] "System.NullReferenceException" error is thrown when Generating Li...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Lighting window (Window > Rendering > Lighting)3. Press the “... Read more
Architecture for Windows native plugins resets to "Any CPU" when Applyin...
How to reproduce:1. Open the “My project (107).zip“ project;2. In the Project window navigate to Assets\Plugins\Win\x64 and click on... Read more
The depth of shadows alters when the project is built
How to reproduce:1. Open the “GS” project2. Open the “SnowScene_Deffered“ scene3. Enter the Play Mode4. Observe the shadows5. Build ... Read more
Mesh Alpha Color is not imported when importing an Asset in DAE file format
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Observe the “engine glow dae“ a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used