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Fixed

Fixed in 6000.0.0b11

Votes

0

Found in

6000.0.0b13

Issue ID

UUM-67863

Regression

Yes

"Error parsing reply from AssetStore" is thrown when uploading a Package using Asset Store Uploader

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How to reproduce:
1. Sign up as a publisher in [https://publisher.assetstore.unity3d.com/|https://publisher.assetstore.unity3d.com/]
2. Navigate to Packages and press “Create New Package“
3. Open the “asset_store“ project
4. On the Menu select Asset Store Tools → Asset Store Uploader
5. On the Asset Store Uploader window Log in to the publisher account
6. Find the Package created and expand it
7. Set the Upload type to “From Assets Folder“ and the Folder path to “Assets/test/“
8. Press “Export and Upload“ and observe the Console

Expected result: Upload is successful and error is not thrown
Actual result: Upload failed and error is thrown

Reproducible with: 6000.0.0b11, 6000.0.0b13
Not reproducible with: 2021.3.36f1, 2022.3.22f1, 2023.2.16f1, 2023.3.0b10

Reproducible on: Windows 10, Windows 11 (user’s device)
Not reproducible on: No other environment tested

Error: Error parsing reply from AssetStore
UnityEngine.Debug:LogError (object)
AssetStoreTools.Uploader.UIElements.PackageView:OnPackageUploadFail (AssetStoreTools.Utility.ASError) (at ./Packages/com.unity.asset-store-tools/Editor/Uploader/Scripts/UI Elements/Upload/PackageView.cs:657)
AssetStoreTools.Uploader.UIElements.PackageView/<BeginPackageUpload>d__64:MoveNext () (at ./Packages/com.unity.asset-store-tools/Editor/Uploader/Scripts/UI Elements/Upload/PackageView.cs:567)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<AssetStoreTools.Uploader.Data.PackageUploadResult>:SetResult (AssetStoreTools.Uploader.Data.PackageUploadResult)
AssetStoreTools.Uploader.AssetStoreAPI/<UploadPackageAsync>d__32:MoveNext () (at ./Packages/com.unity.asset-store-tools/Editor/Uploader/Scripts/AssetStoreAPI.cs:448)
UnityEngine.UnitySynchronizationContext:ExecuteTasks ()

  1. Resolution Note (fix version 6000.0.0b11):

    The issue originated from the Asset Store server side and has now been resolved.

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