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21
votes
Fixed

UI images and texts disappear on editor focus change

uGUI

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Jun 20, 2016

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Version/s: 5.4.0b22

Changing the focus to another application and back to Unity, causes some UI elements in the scene view to disappear. This includes i... Read more

0
votes
Fixed

[OSX] Unity takes up to 10 seconds to Quit on empty project

OSX

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Jun 20, 2016

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Version/s: 5.4.0b22

Steps to reproduce:1. Open empty project2. Build for iOS.3. Quit Unity4. Observe it takes a long time to quit Read more

19
votes
Fixed

Icon quality decreases after building

Deployment Management

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Jun 20, 2016

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Version/s: 5.4.0b22

Steps to reproduce:1) Open the project attached by me (iconTest.zip).2) Build the project for any platform (Standalone, Android, iOS... Read more

0
votes
Fixed

Downgrading from PRO to PERSONAL when “Show Unity Splash Screen” is unti...

Editor - Other

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Jun 20, 2016

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Version/s: 5.4.0b22

How to reproduce: 1. Open any (new) project with a Unity Pro license2. Go to Player settings and disable the Unity Splash Screen- No... Read more

0
votes
Fixed

OnTriggerEnter2D not called when enabling GameObject

Physics2D

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Jun 20, 2016

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Version/s: 5.3.5f1

Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Observe the Console logs Result: OnTrigger... Read more

0
votes
Fixed

Dependencies of loading asset are not unloaded if UnloadUnusedAssets is ...

Asset Loading

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Jun 20, 2016

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Version/s: 5.3.4p4

How to reproduce:1. Open the attached project2. Check AssetBundleBuilder.cs script and change BuildTarget platform to yours3. Build ... Read more

5
votes
Fixed

[iOS] Using four finger gesture to switch between apps produces black sc...

iOS

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Jun 20, 2016

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Version/s: 5.2.4f1

Steps to reproduce: Note: make sure 'Multitasking Gestures' are enabled on the device in Settings > General. 1) Open any existing... Read more

0
votes
Fixed

Does not stop coroutine when it throws exception in MoveNext at first frame

Scripting

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Jun 20, 2016

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Version/s: 5.4.0b21

Steps to reproduce:1. Open attached project ("coroutines.zip")2. Open "Main" scene3. Run the project4. Press "Run Invalid Coroutine"... Read more

0
votes
Fixed

Menu.SetChecked doesn't work from a method marked with [DidReloadScripts]

Scripting

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Jun 20, 2016

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Version/s: 5.3.5p4

Reproduction steps:1. Open the attached project "Repro.zip"2. In menu select "Test/Recompile scripts"3. Notice the output in console... Read more

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