Search Issue Tracker
Fixed in 5.4.1
Votes
0
Found in
5.4.0b22
Issue ID
807378
Regression
No
[OSX] Unity takes up to 10 seconds to Quit on empty project
Steps to reproduce:
1. Open empty project
2. Build for iOS.
3. Quit Unity
4. Observe it takes a long time to quit
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment