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[iOS][IL2CPP] Game crashes when trying to access FieldInfo.GetValue on i...
Steps to reproduce: 1. Open attached project (getvalue_stripped.zip)2. Switch to iOS and make sure scripting backend is set to IL2CP... Read more
Can't unload scene passed to delegate SceneManager.sceneLoaded
To reproduce:1. Open attached project2. Open two scenes in the editor and hit play3. both scenes stay loaded although at least the s... Read more
Editor navigation. Pressing SHIFT key no longer increases Editor camera ...
Reproduction Steps:1. Open any project/Editor2. Try moving around in the Scene View with arrows3. Press SHIFT key while moving Expec... Read more
[Android] Render texture corrupted after lock screen
Is a landscape exclusive app uses a RenderTexture and the phone gets locked, after unlocking the phone the RenderTexture is invalid ... Read more
[Reflection Probe] distorted reflections in Deferred rendering mode
Steps to reproduce: 1) Download and open the project attached by me "probesTest.zip" (I made a simple project, because it's easier t... Read more
[PostProcessing] OnRenderImage source is null on first call in Forward R...
In forward rendering in 5.4.x, in the first call of OnRenderImage, source is null (results in null ref exception) when effects are e... Read more
StateMachineBehaviour loses reference after disabling and enabling game ...
How to reproduce:1. Open the attached project2. Open and Play Main scene3. Notice debug statement in console "(Clone) (StateMachine)... Read more
Materials don't update when shader is edited
1. Open the attached project2. Open the scene 'davetest'3. Edit the shader 'myshader2' to have '"Queue"="Transparent-400"' and Save4... Read more
[Sprites][Materials] New created sprite with default material after savi...
Reproduction steps:1) Create new project2) Create a new sprite (GameObject > 2D Object > Sprite)3) Notice that from 5.4 Unity ... Read more
Editor Settings shows 2 Sprite Packer settings called Mode
How to reproduce:1. Crete new Unity project2. Open Editor Settings (Edit -> Project Settings -> Editor)3. Notice that Sprite P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code