Search Issue Tracker
Fixed in 5.4.1
Votes
1
Found in
5.4.0b17
Issue ID
797969
Regression
No
[Reflection Probe] distorted reflections in Deferred rendering mode
Steps to reproduce:
1) Download and open the project attached by me "probesTest.zip" (I made a simple project, because it's easier to see the differences).
2) Open scene test1 and wait until all reflection probes will be built.
3) Go to Edit >> Project settings >> Player >> Other settings, change rendering path from 'Forward' to 'Deferred' and check how reflection looks distorted
in Scene view.
Reproduces with all versions
Note: same result you can see in attached Forward.png and Deferred.png files.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder can't set a background image to a sprite from a multi-sprite spritesheet in the Resources folder
- Light2D freeform does not render the internal part when rendered in certain shapes
- Using AddCopyPass causes an incorrect merging of passes.
- Negative Enum value is not pasted correctly when copying from another array
- Silent Crash when generating Lightmap UVs for a model with a large object scale
Add comment