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0
votes
Fixed

Crash on CreateDirect3D11SurfaceFromDXGISurface when calling DrawRendere...

Visual Effects - Legacy

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Feb 01, 2020

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Version/s: 2018.1.1f1, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open attached project "Case_1216216"2. If a Debug.Log "Will Attempt to call DrawRenderer" does not show up in th... Read more

0
votes
Fixed

[Alembic] Alembic Stream player component loses its descriptor on resett...

Package: Alembic Importer

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Feb 11, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a23

On importing any alembic asset to hierarchy an Alembic stream player component is added to it. On resetting this component, Stream D... Read more

7
votes
Fixed

Editor crashes when Particle System is emitting shadow casting lights

Visual Effects - Legacy

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Feb 07, 2020

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Version/s: 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached project named "Case_1217809"2. Open the sample scene3. Enter Play mode or select a Particle Sy... Read more

0
votes
Fixed

ScriptedImporter does not register AutoSelect properly

Asset - Importers

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Feb 11, 2020

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Version/s: 2019.3, 2020.1.0a23

ScriptedImporterAttribute does not register the AutoSelect property correctly.Either the importer is not selected as default where i... Read more

0
votes
Fixed

Using ClearImporterOverride to revert an asset that is using a ModelImpo...

Asset - Importers

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Feb 11, 2020

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Version/s: 2019.3, 2020.1.0a23

Using ClearImporterOverride to revert an asset that is using a ModelImporter creates memory leaks and logs errors in the console 1. ... Read more

0
votes
Won't Fix

Uint type enum is not selectable in the Inspector window when the enum v...

Inspector Framework

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Feb 09, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

To reproduce:1. Open attached project ("case_1218195.zip")2. From Hierarchy select "Test" Game Object3. In the Inspector window unde... Read more

5
votes
By Design

[Android] Application.targetFrameRate fails when Optimized Frame Pacing ...

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Apr 07, 2020

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Version/s: 2019.3, 2019.3.8f1, 2019.4, 2020.1, 2020.2

Steps to reproduce:1. Open the project from case#12529782. Make sure that in the Player Settings under Resolution and Presentation O... Read more

0
votes
Fixed

Canvas and Panel size is incorrect when a project is opened and game vie...

uGUI

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Mar 07, 2020

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Version/s: 2019.3.0a8, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1225919.zip' project2. In the Scene window observe the size of Canvas and Panel3. Ent... Read more

3
votes
Fixed

[2d] Unity keeps reimporting files even without any change

2D

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Jan 02, 2020

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Version/s: 2019.3.0f1

[2d] Unity keeps reimporting files even without any change Steps to Repro: 1. Download and open the attached project Denguinho.zip2.... Read more

0
votes
By Design

[Wrap Mode]Mirror Once texture Wrap Mode mirrors continually on Android ...

Mobile Graphics

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Feb 11, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

To reproduce:1. Open the user's attached project2. Build and run on Android device3. Compare the Game View and device screen Expecte... Read more

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