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[Android] Enabling the new input system causes mobile build to not autor...
-e: see title--doesn't break on iOS (tested iPhone8 13.2)--tested with 2019.3.3, 2020.1a25, Input 0.9.6 - 1.0.0p5--tested on Samsung... Read more
[SRP Batcher] Objects with changed texture are batched incorrectly when ...
How to reproduce:1. Open SampleScene from the attached project2. Start Play mode3. In Game window look around using mouse4. Inspect ... Read more
New Favorites cannot be added if there are no folders in the Favorite se...
1. Create a new project2. Delete any pre-existing Favorite categories3. In the Project window select the "Scenes" folder4. Drag and ... Read more
[URP] 'Uninitialized' camera background type does not match between the ...
How to reproduce:1. Open the attached project named "Case_1224369"2. Open the SampleScene3. Select the Main Camera and observe that ... Read more
[HDRP] QualitySettings are constantly dirtied and checked out in version...
How to reproduce:1. Create a new 3D project in your preferred Perforce workspace2. Open the project and connect it to Perforce3. Sub... Read more
[Themes] "EndLayoutGroup" errors are thrown when GUI items are highlight...
"EndLayoutGroup" errors are thrown in console when GUI items are highlighted by content in Highlighter.Highlight method. In previous... Read more
[Shaders] 'TLS Allocator' errors and Allocation logs are continuously th...
How to reproduce:1. Open the tester-attached project(case_1281069-il2cpp_nested_trycatch_bug.zip)2. Open the build settings window(F... Read more
[HDRP] Show Light Volumes Debug Mode is not working as expected
Versions tested 2020.2.0a1 + 9.0.0 / 8.0.0 Steps to reproduce: 1) Open attached project or create an HDRP scene with all light types... Read more
[HDRP] Show Light Volumes Debug Mode is not working as expected
Steps to reproduce: 1) Open attached project or create an HDRP scene with all light types (point, spot, box, pyramid, tube, area)2) ... Read more
NullReferenceException error is thrown to the Console when DestroyImmedi...
How to reproduce:1. Open user's attached 'CustomPreviewBug.zip' project2. Open 'SampleScene' Scene3. Select 'Cube' GameObject in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
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- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask