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The Editor crashes on "AssetImporter::GetAssetPathName" when trying to o...
Steps to reproduce the issue:Try opening the attached project. Actual result:The Editor crashes. Expected result:The Editor should n... Read more
Animation Preview doesn't preview animation when model is dragged to pre...
How to reproduce:1. Open the attached project fbx_test2. Select "gman_sw_run" model in project view3. Select "animations" panel in i... Read more
Shader keyword is not serialized in the material file
How to reproduce:1. Open case_819900-Shaders.zip2. Open scene "1"3. Drag and drop "ToggleTest" shader on material "Test1"4. Select "... Read more
Debugger in MonoDevelop deadlocks the Editor
Steps to reproduce the issue:1. Download and open attached project.2. Switch project target to iOS.3. Open the project in MonoDevelo... Read more
[Shuriken] ParticleSystem.time is reset when parent transform moves when...
How to reproduce: 1. Open the attached project and "ParticleSystemSimulateRepro.scene" in it.2. Play the scene to see expected behav... Read more
Undo does two steps instead of one
How to reproduce: 1. Open the attached project.2. Click Window -> TestWindow3. Click "Add" button few times and notice "Amount of... Read more
Unity crashing when selecting OpenGL2 in "Graphics APIs for Windows"
Steps to reproduce:1. Open attached project in 5.4.0f3 or 5.4.0b252. If Unity didn't crash, press play.-Crash. Unity does not crash ... Read more
[Android] Folders under StreamingAssets that start with the underscore c...
A folder under StreamingAssets with a name starting with the underscore character is not copied to the final APK on Android builds. Read more
[DX11] Editor freezes when reading pixels outside of window's bounds
Nvidia GPU required, issue didn't occur on Radeon. Repro steps:1. Open "Sands" project2. Click on canvas > image in the hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code