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0
votes
Fixed

[HDRP][XR][VFX Graph] Game window view modes other than Left Eye cannot ...

XR SDK

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Apr 16, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b5, 2020.2

Repro steps:1. Open attached project2. Open scene VisualEffectSamples3. Try changing Target Eye setting in the Game Window to anythi... Read more

0
votes
By Design

[Shader Graph] Exposed properties of Shader Graph cannot be selected for...

Package: Shader Graph

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Apr 16, 2020

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Version/s: 9.0.0-preview.14, 8.0.1, 7.3.1

On selecting a Shader Graph with different properties in Project, all the properties are displayed in Inspector but the user is not ... Read more

0
votes
Fixed

[Themes] "EndLayoutGroup" errors are thrown when GUI items are highlight...

IMGUI

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Apr 16, 2020

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Version/s: 2020.1.0a24, 2020.1.0b6, 2020.2

"EndLayoutGroup" errors are thrown in console when GUI items are highlighted by PrefixLabel after highlighting by content in Highlig... Read more

0
votes
Fixed

[HDRP] Entering Play Mode with HDRP 8.0.1/9.0.0 preview.13 gives StaticL...

Package: Scriptable Render Pipeline HD

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Apr 16, 2020

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Version/s: 8.0.1

Reproduction steps:1. Open the attached user's project "butterflybroken.zip"2. In the Project window under "Butterflies" open "Butte... Read more

0
votes
Won't Fix

[Graphics-General] OcclusionCullingData asset does not create in the Pro...

Camera

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Apr 16, 2020

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

-OcclusionCullingData asset does not create in the Project window if the scene is not saved(untitled).-The untitled scene is not sea... Read more

0
votes
Fixed

[Serialization][URP] "SerializedObject destroyed" errors are thrown when...

Serialization

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Apr 16, 2020

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Version/s: 2020.1.0a19, 2020.2, 2020.2.0a7

When undo is pressed for any effect added to Global Volume component from Assets > Properties, "SerializedObject target has been ... Read more

0
votes
Fixed

Profile Analyzer continuously increases Editor memory usage when the Pla...

Package: Profile Analyzer

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Apr 16, 2020

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Version/s: 0.6.0-preview

How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. In the Profiler window ... Read more

1
votes
By Design

[URP] On/ Off buttons are not available for PostProcessing effects via G...

URP Features

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Apr 16, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0b5, 2020.2

On/ Off buttons for manipulating each postprocessing effect in Volume component is not available for Global Volume GameObject. Postp... Read more

0
votes
Fixed

[PostProcessing] Burger buttons for PostProcessing volume component are ...

Post Processing

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Apr 16, 2020

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Version/s: 2019.3.0a3, 2020.1, 2020.1.0b5, 2020.2

For all postprocessing effects under post-process Volume component, the burger buttons are misaligned and are positioned lower than ... Read more

0
votes
Fixed

"The TypeManager must be initialized" error thrown when the project is b...

Package: Unity Netcode

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Apr 16, 2020

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Version/s: 0.1.0-preview.6

How to reproduce:1. Open attached "TypeManagerError-master" project2. Open Build Settings (File->Build Settings...)3. Check Devel... Read more

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