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[WebPlatform][iOS] App crashes with Development Build when is ran throug...
How to reproduce:1. Create a new Unity Project2. Select WebGL platform3. Enable "Development Build" in Build Settings4. Build the pr... Read more
IL2CPP build crashes on launch when returning an object with custom method
Reproduction steps:1. Open the user's attached project2. Built and Run it for IL2CPP Expected result: The build finishes and launche... Read more
InputAction fields are not labeled correctly when they are inside of a S...
Reproduction steps:1. Open the attached project2. Select the "GameObject" GameObject in the Hierarchy window3. Observe the Input Act... Read more
[Editor] [Windows] When changing views, sometimes the incorrect mouse cu...
When moving from the resize splitter to the game view, sometimes the resize cursor stays active. This happens very rarely. Repro:Ope... Read more
[WebPlatform][iOS] App crashes with URP project
How to reproduce:1. Create a new URP Unity Project2. Select WebGL platform3. Enable "Development Build" in Build Settings4. Build th... Read more
Android platform yields Win32Exception and "JDK not found" errors when u...
How to reproduce:1. On Linux, use the Unity Hub to download Editors with Android build support2. Create a new empty project3. Go to ... Read more
[Firebase] An internal build system error "Backend exited with code 2" i...
How to reproduce:1. Open the user's attached project "My project.zip"2. Create/reimport/delete a script3. Observe the Console window... Read more
Dragline's position is incorrect when using "TwoPaneSplitView" if childr...
How to reproduce:1. Open the user's attached project2. Open Menu > Window > Test Window3. Move the cursor to the dragline abov... Read more
Clutter caused by vcams in git
It could be that this is a user error, because version control on the scene might not be recommended. https://forum.unity.com/thread... Read more
Words in NGUI labels disappear during movement when NGUI Sprite is enabled
How to reproduce:1. Open the attached "NGUI_bug" project2. Open the "SampleScene" scene in the Project window3. Expand the "UI Root"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open