Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2021.2.0b8
2021.3
2021.3.1f1
Issue ID
1423286
Regression
Yes
IL2CPP build crashes on launch when returning an object with custom method
Reproduction steps:
1. Open the user's attached project
2. Built and Run it for IL2CPP
Expected result: The build finishes and launches
Actual result: The build finishes, but it crashes on launch
Reproducible with: 2021.2.0b8, 2021.3.2f1
Not reproducible with: 2019.4.39f1, 2020.3.34f1, 2021.2.0b7, 2022.1.0a1, 2022.2.0a13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a1. The issue is only reproducible on the 2021 branch.