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[Metal][Editor] Resizing windows on Metal Editor causes them to jitter w...
Steps to reproduce: 1. Create a new Unity project2. Dock some windows with left-aligned text to the very left of the Editor, e.g. Hi... Read more
AnimationPlayableUtilities.Play adds count to any existing playables ins...
To reproduce:1. Open the user attached project2. Open the SampleScene3. Enter the Play Mode4. Select the Robot.5. Click Toggle in th... Read more
[IL2CPP] Host creation call fails with ENetException when Starting Serve...
How to reproduce:1. Open the attached project2. Make sure that the Scripting Backend is set to IL2CPP and the Architecture is x86_64... Read more
Crash on TransformInternal::AddTransformSubhierarchy when using GameObje...
How to reproduce:1. Open the "Hook Instantiate Crash.zip" project2. Open the "MainScene.unity" scene3. Press Play Actual result: Uni... Read more
[Facebook] Player crashes when build and run with DirectX12 API
Player crashes when build and run with DirectX12 API Steps to Repro:1. Create a new project2. File >build settings >3. Switch ... Read more
[Linux editor] HDRP Template fails with error spam
-e: the error is:--Assertion failed on expression: 'rng.baseMipLevel < rng.levelCount' -no errors on Windows or OSX with 2018.3.0... Read more
NullReferenceException and broken Shader Variant display when shader ass...
Steps to reproduce:1. Start a new project2. Go to project view and add a Shader3. Add a Shader Variant Collection and assign the cre... Read more
[Android] Slower response to movement when magnification feature is enabled
How to reproduce:1. Open Unity project, attached by a tester2. Build and run on a device with triple tap zoom function3. While build... Read more
[Timeline] Preview stop working when using multiple animation tracks exc...
[Timeline] Preview stop working when using multiple animation tracks except for the last one Steps to repro:1. Open attached project... Read more
[Improved Prefabs] Exception is thrown when click on "Revert All" in dis...
1. Open attached project2. Open "TestScene"3. Select "Disconnected" GameObject4. Click on "Overrides" button5. Click on "Revert All"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping