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1
votes
In Progress

LOD Group Component Meshes do not change when the Scene view is closed

Package: Entity Component System (ECS)

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Jun 05, 2023

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Version/s: 1.0.X - Entities, 1.2.0 - Entities

How to reproduce: 1. Open the “LOD_Bug” project 2. Open the “SampleScene” 3. Select the “2 by 3” Editor Layout 4. Enable the “LO... Read more

1
votes
Fixed

“KeyNotFoundException” error is thrown when building the project with a ...

Package: Entity Component System (ECS)

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Jun 05, 2023

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Version/s: 1.0.0 - Entities

How to reproduce: 1. Open the “EntitiesBug“ project 2. Open the “SampleScene” 3. Build the project and observe the Console (File ... Read more

0
votes
Won't Fix

Entities window icons are affected by the Global Mipmap Limit value

Package: Entity Component System (ECS)

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Jun 05, 2023

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Version/s: 1.0.X - Entities

How to reproduce: 1. Open the “Entities_Window_Icons_Bug” project 2. Open Entities Hierarchy window (Window > Entities) 3. Change... Read more

5
votes
Fixed

Editor hangs on "Application.Shutdown.CleanupMono" when exiting it and u...

Package: Entity Component System (ECS)

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Jun 06, 2023

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Version/s: 1.0.X - Entities

How to reproduce: 1. Open the “Editor_SubScene_Exit_Freeze“ project 2. Open the “SampleScene” 3. Enable the “SubScene” in the Hie... Read more

1
votes
Fixed

EntityManager.SetArchetype fails internal assertion when the archetypes ...

Package: Entity Component System (ECS)

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Jun 06, 2023

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Version/s: 1.0.8 - Entities

Reproduction steps: 1. Open the attached project “AssertionError” 2. Open Scene “Assets/Scenes/SampleScene.unity” 3. Disable Burs... Read more

0
votes
In Progress

The error “global::EnableableBuffer does not implement IComponentData, a...

Package: Entity Component System (ECS)

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Feb 13, 2024

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Version/s: 1.3.X - Entities, 2024.1.0a1

Reproduction steps: 1. Open the attached project “BufferEnabledRefRWBug“ 2. Observe Console Expected result: The Console doesn'... Read more

0
votes
Won't Fix

CS0628 is thrown when a class deriving from SystemBase is sealed

Package: Entity Component System (ECS)

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Jun 13, 2022

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Version/s: 0.50.0

Reproduction steps: 1. Open the attached project "Case_1414626.zip" 2. Observe the Console Expected result: No warnings are thr... Read more

1
votes
Active

[Entities] [Android] UI Game Object missing sprite when using content ma...

Package: Entity Component System (ECS)

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Jun 09, 2023

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Version/s: 1.0.10 (Patch 1)

Reproduction steps: 1. Open the attached project "ReproProj" with the Android platform 2. Open the “/Assets/Scenes/SampleScene” Sc... Read more

1
votes
Won't Fix

EntityManager.CreateSingleton<T>() method creates a memory leak when Rel...

Package: Entity Component System (ECS)

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Jun 09, 2023

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Version/s: 1.0.10 (Patch 1), 1.2.X, 2024.1.0a1

How to reproduce: 1. Open the “CreateSingleton_DomainReload_Bug“ project 2. Change “Leak Detection Level” to “Enabled With Stack T... Read more

0
votes
Won't Fix

"ChangeFilter: 0” messages are constantly logged to the Editor Console f...

Package: Entity Component System (ECS)

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Jun 12, 2023

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Version/s: 1.0.10 (Patch 1)

How to reproduce: 1. Open the “netcube“ project 2. Open the “NetCube“ scene 3. In the “Bootstrap” Prefab change the “Ip Address” ... Read more

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