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Pixel Heights isn't correct in Scene view when UI Scaling is set to 125%
Reproduction steps:1. Open project "case_1419206.zip"2. Open Preferences window from Edit > Preferences then change the UI Scalin... Read more
Editor doesn't show that the Scene was changed when adding a Prefab with...
How to reproduce:1. Open the attached "1410528.zip" project2. Open the "SampleScene" Scene3. Open the Custom "Test" Window via the M... Read more
ProBuilderize option is not disabled after redoing the ProBuilderize action
Reproduction steps:1. Open the user's attached project2. Create a Cube3. Open Tools > Probuilder > Probuilder4. Select the Cub... Read more
RenderFeatures do not affect the Graphics settings when those are instan...
Reproduction steps:1. Open the attached 'customer_project'2. Go to the 'Window -> Asset Management -> Addressables -> Group... Read more
Addressable Group location gets duplicated when building the group and r...
How to reproduce:1. Open the user attached "AddressablesTest.zip" project2. Open the "TestScene" Scene found in the "Assets/Scenes" ... Read more
Wrong Scriptable Objects are created when creating through MenuItem
Reproduction steps:1. Open the attached 'UniversalGraphicsTest_Foundation' project2. Open the 'Assets' folder3. Right-click and go t... Read more
[HDRP] Standalone build doesn't render when Path Tracing is enabled
How to reproduce:1. Open the user attached project (ptr.zip)2. Build and run the project3. Observe the built player Expected result:... Read more
Editor is entirely pink when launched
How to reproduce:1. Open the user's attached project2. Observe the Editor Expected result: the Editor is visibleActual result: the E... Read more
[Mobile Notifications] Notification crashes application after updating a...
How to reproduce:1. Open project "MobileNotificationsException.zip"2. Make sure the Mobile Notifications package is updated to 2.0.0... Read more
Physics Debug Visualisation is not displayed when prefab is opened in is...
Reproduction steps:1. Open the attached 'Collision Debugger Prefab Mode Bug' project2. Go to the 'Window -> Analysis -> Physic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open