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0
votes
By Design

Random amount of elements are added to the ListView when pressing the + ...

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Feb 06, 2024

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Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

How to reproduce:1. Open the user’s attached “BugReport.zip” project2. In the Hierarchy window, select “Test01” GameObject3. In the ... Read more

0
votes
Third Party Issue

Shader throws compilation errors when SV_GroupIndex is used in ComputeSh...

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Feb 06, 2024

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Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

How to reproduce:1. Open the attached project “GroupIndexBug”2. Observe the Console Expected result: There are no errors and the Sha... Read more

0
votes
Not Reproducible

[HDRP][XR] The Scene is blue and has flickering artifacts when entering ...

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Feb 06, 2024

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Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b5, 6000.0.0b11, 7000.0.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/SampleSceneXR.unity” Scene3. In Hierarchy, search fo... Read more

0
votes
Won't Fix

The geometry shader has more triangles while the GameObject is selected ...

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Feb 06, 2024

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Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

How to reproduce:1. Open the user-attached project2. Open the “SampleScene”3. Enter Play mode and start Observing the Console window... Read more

0
votes
By Design

[UI Builder] VisualElement is created with a modified Grow value

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Feb 06, 2024

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Version/s: 2022.2.0a3

Steps to reproduce: 1. Create a UI Document (Create>UI Toolkit>UI Document) and open it2. Add a VisualElement3. Select the Vis... Read more

0
votes
Fixed

[Docs] Formatting in "Using Code Coverage in batchmode" docs page is inc...

Package: Code Coverage

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Feb 06, 2024

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Version/s: 1.2.5

Steps to reproduce: Open [https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html] Actu... Read more

0
votes
Fixed

UI Toolkit Samples has inconsistent naming for Samples in the Hierarchy

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Feb 06, 2024

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Version/s: 2022.3.16f1, 2023.3.0b6, 6000.0.37f1

Steps to reproduce: 1. Open any Project 2. Navigate to Window > UI Toolkit > Samples 3. Observe the Sample naming inconsistenc... Read more

0
votes
Won't Fix

[WinArm][DX12] Game View gets redrawn to black every few frames

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Feb 06, 2024

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Version/s: 2023.3.0b6, 6000.0.0b11

Steps to reproduce: Open the Game View window Move the mouse around to have it redrawn Observe the occasional black flicker Reproduc... Read more

4
votes
Fixed

"Draw indirect argument buffer too small" is thrown when using an argume...

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Feb 06, 2024

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Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

How to reproduce:1. Open the “2022.3.18f1_DrawProceduralIndirect“ project2. Open the “SampleScene“3. Enter Play mode4. Observe the C... Read more

0
votes
Active

Collider edge transforms are rendered in inverse when viewed from a Subs...

Package: Unity Physics

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Feb 06, 2024

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Version/s: 1.2.0-pre.6 - Entities, 1.3.X - Entities, 7000.0.0a1

How to reproduce:1. Open the “UnityPhysicsBakingIssue” project2. Open the “SampleScene”3. Observe the Scene view Expected result: Th... Read more