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Under Consideration for 1.2.X, 2024.1.X

Votes

0

Found in [Package]

1.2.0-pre.6 - Entities

2024.1.0a1

Issue ID

ECSB-854

Regression

No

Collider edge transforms are rendered in inverse when viewed from a Subscene

Package: Unity Physics

-

How to reproduce:
1. Open the “UnityPhysicsBakingIssue” project
2. Open the “SampleScene”
3. Observe the Scene view

Expected result: The green Collider edges are rendered over the textured GameObjects
Actual result: The green Collider edges are rendered on top or bottom of the textured GameObjects

Reproduced with: 1.0.16 (2022.3.19f1), 1.2.0-pre.6 (2023.3.0b6)

Reproduced on: Windows 11
Not reproduced on: No other environment tested

Notes:
1. Double-clicking the green outline in Scene view throws the “GetAllOverlapping failed, could not ignore game object” error → Full error provided in the internal comments
2. Not reproducible in the Player

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