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Crash on mono_class_get_flags when running various Unity processes
A recurring crash issue has been identified in Unity, affecting various workflows. Users have experienced crashes during project ope... Read more
Adding URP to a project does not respect Camera's Target Eye value
Steps to reproduce:1. Open the attached user's project "VR Spectator.zip"2. In the Hierarchy, select the "VR Spectator Camera" GameO... Read more
Crash on WorkerManagerASIO::OnMessageReceived when performing various Un...
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes predominantly occur in ope... Read more
[Crash] Triggering ARC in edit mode
Triggering ARC in edit mode after a domain reload crashes the editor on AudioPlayableOutput::SetTargetAudioSource. Repro Open the at... Read more
Collision normals are inverted when the Motion Type is set to Kinematic
Reproduction steps:1. Open the attached "PhysicsSamplesKinematicBug.zip" project2. Open the "Events - Collisions" Scene ( Assets >... Read more
“NullReferenceException: SerializedObject of SerializedProperty has been...
How to reproduce:1. Create a new project2. Create an Empty GameObject and add the “Box Collider” Component3. Make a prefab of the ne... Read more
[Priority_NoRepro] Assessment of CVE-2023-46218
Creating this on behalf of a customer who has asked for an assessment of the following:>> This flaw allows a malicious HTTP se... Read more
[Priority_NoRepro] Assessment of CVE-2023-46219
Creating this on behalf of a customer who has asked for an assessment of the following:>> When saving HSTS data to an excessiv... Read more
[Silicon] ModelImporter.Import takes a long time when opening a project ...
Reproduction steps:1. Open the attached “ReproProject” project in batch mode with the following Command-line arguments: “[UNITY PATH... Read more
Pixelation distortion occurs when using a Non-Power Of Two (NPOT) dimens...
Reproduction steps:1. Open the attached project “PixelProject”2. Open the “Assets/IN-40632_Assets/Scenes/SampleScene.unity” scene3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open