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Environment variables dropped when using Unity Hub 2.0.0
How to reproduce: 1. Open cmd and write the following: cd C:\Projects\Unity\HubBug_01 set PATH=%PATH%;C:\Projects\Unity\HubBug_01 s... Read more
[Collab] Buttons are overlapping in the History window.
Buttons are overlapping in the Collab History window. Steps to repro: 1. Open the attached project. 2. Windows > Asset Management ... Read more
"Edit Collider" breaks if multiple inspectors are open
Steps to repro: 1. Create a new project 2. Right click on an existing tab, and select: Add Tab | Inspector 3. In the menu, select: G... Read more
[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...
Reproduction steps: 1. Open "GpuInstanceTest.zip" project 2. Build & Run for Android Result: "unexpected struct parameter" errors ... Read more
[LWRP][GLES3]Terrain rendered incorrectly on Android Mali GPU and iOS de...
Steps to reproduce: 1. Open "LWRP Terrain" attached project 2. Make sure Graphics API is set to GLES 3 2. Build and run Terrain Scen... Read more
[Animation] Help and cogwheel icons are missing in Animation State Trans...
Help and cogwheel icons are missing in Animation State Transition component Steps to Repro: 1. Create a new Project 2. Hierarchy >... Read more
[Animation] Animation State transition text are getting overlapped with box
[Animation] Animation State transition text are getting overlapped with box Steps to Reproduce: 1. Create a new Project 2. Hierarch... Read more
[Android][UaaL] Build with Android Studio fails when embedding exported ...
To reproduce from scratch: 1. Open attached "ProjectWithAds" project (Ads package are already installed and enabled) 2. Export Andr... Read more
SystemInfo APIs take enum parameter create GC.Alloc
Steps: 1. Open attached project, open repro scene 2. Hit play 3. Open Profiler > CPU Usage 4. Look at Hierarchy > PlayerLoop > Updat... Read more
Docking a window in Editor throws a NullReference Exception
Docking a window in Editor throws a NullReference Exception To reproduce: 1. Create a new project 2. Undock any window (Hierarchy)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] HDAdditionalLightData.RequestSubShadowMapRendering on directional lights breaks cascade shadows rendering
- Memory leaks when Instantiating Objects with SerializeReference
- Currently selected Action Map switches to the first Action Map in the list and it's first Action when editing the Binding Path of a newly created Action
- "F" default focusing Unity shortcut zooms out when the first time focusing the GameObject
- DropdownField options added with PointerDownEvent are not shown when clicking the DropddownField for the first time