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0
votes
By Design

Calling AssetDatabase.Refresh after ScreenCapture.CaptureScreenshot does...

Asset - Database

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Sep 02, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.2.0a1, 2018.2.3f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open tester-submitted project (CaptureScreenshotAndRefresh)2. Open Scene 'SampleScene'3. Enter Play Mode and pre... Read more

0
votes
Fixed

Test Runner hangs when Exception is thrown in UnitySetUp

Unity Test Runner

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Sep 02, 2018

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Version/s: 2018.2.6f1

How to reproduce:1. Open the attached "Test1077216.zip" project2. Go to the Test Runner and Run All3. Notice that the Test Runner ha... Read more

0
votes
Duplicate

[UnityTest] Playmode tests create a new testing thread when testing arra...

Unity Test Runner

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Sep 01, 2018

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Version/s: 2018.2.6f1

How to reproduce:1. Download project from the link to the cloud and open it2. Open Test Runner (Windows -> General -> Test Run... Read more

0
votes
By Design

Dynamic Batch breaks after SpriteRender material's shader is changed bac...

2D

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Sep 01, 2018

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Version/s: 2018.2.6f1

To reproduce:1. Open the user's attached project2. Play the scene3. Enable the Frame Debugger, there will be two Dynamic Batches4. U... Read more

0
votes
Fixed
0
votes
Fixed

Timeline's Control Track overrides the "Auto Random Seed" with the same ...

Timeline

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Aug 31, 2018

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Version/s: 2017.3.0b7, 2018.2.4f1

Repro steps:1. Open attached project2. Select GameObject "ToplevelParticles" in the Hierarchy and observe the Game and Scene Views3.... Read more

0
votes
Not Reproducible

Build succeeds even with "BuildFailedException" errors

Deployment Management

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Aug 31, 2018

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Version/s: 2018.2.0b2, 2018.2.6f1

Reproduction steps: 1. Open "testing-demo.zip" project2. Build project3. See Console output ("BuildFailedException: One or more of t... Read more

0
votes
Fixed

[DirectX][OpenGL]Tiled Animated Sprites glitch out when iterating over f...

Graphics - General

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Aug 31, 2018

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Version/s: 2017.2.0p1, 2018.1.0b12

Reproduction steps:1. Open the attached project ("k67 spriteGlitches")2. Build and Run the project3. Inspect the game until you will... Read more

0
votes
Not Reproducible

Enlighten bake crashes when connected to Perforce

Progressive Lightmapper

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Aug 31, 2018

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Version/s: 2018.2, 2018.2.6f1

If we're connected to perforce then hit autogenerate and bake, we get a crash almost 100% Of the time at the end of the bake when th... Read more

0
votes
Won't Fix

Creating a project in a "SSH"/"FUSE" mapped folder gives an error "Fatal...

Themes

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Aug 31, 2018

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Version/s: 2018.1.0f2

Reproduction steps: 1. Make sure "Homebrew" is installed (https://brew.sh/)2. Install "fuse"/"ssh" mounting support ("brew cask inst... Read more

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