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[Android] Invalid ReTrace mapping file is generated when using R8 for mi...
Reproduction steps:1. Download and open the attached project: "doles-dolez.zip"2. Go to Edit > Project Settings... > Player &g... Read more
Packman options to add package from Git URL doesn't always show the wind...
The popup window for adding a package manager by git URL sometimes appears away from the + button instead of directly below. Repro s... Read more
Unnecessary pop-up window is shown when creating a new Scene with Load a...
Reproduction steps:1. Create a new Project2. Add an Empty Object to the Scene using the Hierarchy window3. Press File > New Scene... Read more
"UnityEngine.SystemInfo.processorFrequency" value in M1 Macs is 0 in Player
How to reproduce:1. Open attached project "M1Frequency.zip"2. Go to Build Settings and build3. Open the Player and observe the numbe... Read more
[Serialization] Mesh shape in particle component prefab will remain in b...
How to reproduce:1. Download the attached project 'ReferenceTest.zip'2. Build and Run 'SampleScene' Scene with Development mode sele... Read more
[XR SDK] Shader Grabpass returns results in plain grey color when Single...
Reproduction steps:1. Open the attached project ("1396587R.zip")2. Open the SampleScene scene3. Open XR Plug-in Management settings4... Read more
deadlock during shutdown while uploading assets to accelerator
No description entered in Cloud incident. Read more
"referencedClips" of a matching file with @ symbol is added even when Le...
Reproduction steps:1. Create a new project2. Import the users attached FBX files into the same folder3. Select 'Generic' or 'Humanoi... Read more
[Android] [IL2CPP] 'MethodAccessException: Attempt to access method' is ...
How to reproduce:1. Download the attached project 'ILMethodError.zip'2. Set IL2CPP Code Generation to Faster (smaller) builds3. Buil... Read more
[iOS] Crash at UIApplicationMain when quitting the iOS simulator
Reproduction steps:1. Download and open the attached "CrashyMacDate.zip" project2. Build and deploy the project for an iOS Simulator... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build