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[URP] ShaderKeywords '_MAIN_LIGHT_SHADOWS' and '_ADDITIONAL_LIGHT_SHADOW...
ShaderKeywords '_MAIN_LIGHT_SHADOWS' and '_ADDITIONAL_LIGHT_SHADOWS' are enabled in the Editor when the 'Main Light' and 'Additional... Read more
Colors majorly change when the Volume Component's "Weight" property valu...
Reproduction steps: Open the attached project Select the “Volume” GameObject in the Hierarchy window Play around with the Volume Com... Read more
A Sprite has a missing vertical line when a Texture 2D is converted to a...
Steps to reproduce:1. Open the user’s attached project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select the “Assets/char_... Read more
Particle System is flickering when recovering deleted mesh file
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/New Scene.unity“ scene3. Backup “Assets/plane.fbx” outside... Read more
Prefabs can be serialized incorrectly when they have VFX
Reproduction steps:1. Unzip the attached project "VFXBug.zip"2. Delete the Library folder3. Open the project Expected result: There ... Read more
[UI Tools] Lists in the Inspector window are re-expanded when de-selecti...
How to reproduce:1. Open the user attached "Inspector Automatically Expands.zip" project2. Select the "Character" GameObject3. Colla... Read more
"ArgumentException" error appears when opening Project Library in the UI...
How to reproduce:1. Open project "UIBuilderBug.zip"2. Open the "TestDocument.uxml" document (Assets > TestDocument)3. In the UI B... Read more
Shadows get messed up when using Screen Space Shadows
To reproduce:1. Open the project “ReflectionProbeTest”2. Select “Reflection Probe” GameObject in the Hierarchy3. Notice the messed-u... Read more
Cursor.visible does not take effect when disabling and enabling the Game...
Reproduction steps: Open the attached project Open the “/Assets/Qa/Tests/KeyboardMouseBasic/ISX_KB_Mouse_Basic.unity” Scene Enter th... Read more
Typo in UWP documentation
On https://docs.unity3d.com/2020.3/Documentation/Manual/windowsstore-plugins-il2cpp.html, it says: "However, it’s still possible to ... Read more
All about bugs
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Latest issues
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