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Sprite Editor Window not visualizing changes when selecting different Fi...
Reproduction steps:1. Open the attached project "1700130-SpriteEditorChanged-Project.zip"2. Click on the "TestPOT" Sprite ( Assets &... Read more
[Android] Keyboard is not popping up after closing it a few times in the...
How to reproduce:1. Open the "IN_62232" project2. Press on the second “InputField” GameObject in the Hierarchy and make sure “Hide m... Read more
[Android][Vulkan] Shader is rendered incorrectly in the Player when usin...
How to reproduce:1. Open the "IN_61911" project2. In the Project Settings, make sure the "Vulkan" Graphics API is selected3. In the ... Read more
[tvOS] Multiple warnings in the Console when building for tvOS Platform ...
Steps: Create a new project Go to File > Build Settings and switch to the tvOS Platform Build the project Expected results: Build... Read more
[BiRP] GetScriptableCullingParameters() uses the wrong projection matrix...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Mock HMD Add Ca... Read more
IL2CPP Player crash on memset in VCRUNTIME140D when selecting UI GameObject
Reproduction steps:1. Open the attached “repro-project“ and import the TMP Essential Resources2. Build And Run the project using IL2... Read more
Inaccurate collision detections when Rigidbody Collision Detection is se...
Reproduction steps:1. Open the attached “FalsePositiveCollision_Ramp.zip” project2. Open the "FalsePositiveCollision_Ramp" Scene ( A... Read more
[iOS] Multiple Xcode project instances created before opens up when perf...
Steps:1. Create a new project2. Go to File > Build Settings and switch to the iOS Platform3. Build and Run4. Close Xcode project ... Read more
Crash on Object::IncrementPersistentDirtyIndex when upgrading project ve...
Reproduction steps:1. Open the attached “repro-project“2. Observe the crash Reproducible with: 2023.2.0a17, 2023.2.3f1, 2023.3.0a17N... Read more
[Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when ...
Reproduction steps:1. Open the attached “BugRepro” project2. Close the Editor3. Open RenderDoc4. In the Executable Path field, enter... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used