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AudioClip.GetData returns samples that are missing parts of the original...
To reproduce:1. Open the attached project2. Listen to the audio clip in the "Assets" folder "Sample Clip"3. Enter play mode4. Press ... Read more
[VR] FOV does not revert back to previously set, Non-VR FOV
Trunk PR: https://ono.unity3d.com/unity/unity/pull-request/38246/_/vr/restore-of-non-vr-fov Read more
Can't change shadow cascade split ratios
Steps to reproduce a bug:1. Open the attached project;2. Go to the Edit->Project Settings->Quality;3. In the Inspector, observ... Read more
[Android] Application crashes when a video on renderTexture is played (S...
Reproduction steps:1) Download attached project2) Build and run on the Android device3) Press "Play" button4) If application didn't ... Read more
Builds containing character ';' do not run
Steps to reproduce:1. Create a New project2. File > Build & Run > Build And Run3. Give any name that contains character ";... Read more
[Deferred] RenderDeferred.DefaultReflection pass is done when default re...
When using deferred shading and no "global/default" reflection probe, the deferred reflections fullscreen pass for it is still done.... Read more
Upgrading particle system to 5.5.0 causes it to use previously unused em...
How to reproduce:1. Download attached project2. Open it with Unity 5.4.13. See that 'Footprints' gameobject emission type is set to ... Read more
"Inspector" tab switches to "Services" tab after 10-30 min.
How to reproduce: 1. Open attached project in Unity 5.5.0b8.2. Open "1" scene.3. Click on the "Cube" and wait from 10 to 30 min. Exp... Read more
Animation events in the last key frame sometimes are not triggered
To reproduce:1. Open attached project2. Run scene3. Notice that animation stops playing Expected: Animation shouldn't stop playing R... Read more
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