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0
votes
Active

"Preloaded Assets" list is empty when Player is built

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Nov 28, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16, 6000.0.0b11

How to reproduce:1. Open the “ProjectSettingsConstantlyChanging“ project2. Open the “MainScene”3. Open the Build Settings window (Fi... Read more

6
votes
By Design

"Custom Render Queue" field cannot be set above "2000" when changing it ...

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Nov 28, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16, 6000.0.0b11

How to reproduce:1. Create a new project with any template2. Create a new material (Asset > Create > Material)3. Select the cr... Read more

7
votes
Fixed

[Android] Virtual device crashes with "Scudo ERROR: invalid chunk state ...

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Nov 28, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1

Steps to reproduce1. Open the attached “PreLaunchErrorBug” in the Android platform2. Ensure Build App Bundle is enabled and Build th... Read more

0
votes
Won't Fix

Particle System does not resume when its Culling Mode is set to "Pause" ...

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Nov 28, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

How to reproduce:1. Open the “Particle System Test” project2. Open the “SampleScene”3. Select the “Particle System” GameObject in th... Read more

1
votes
Fixed

[AsyncLoadInEditor] Textures turn black in Player when they are referenc...

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Nov 28, 2023

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Version/s: 2022.3.13f1, 2023.2.0f1, 2023.3.0a14, 6000.0.0b11

How to reproduce:1. Open “BlackTextureInPlayerBug.zip” project2. Open “TEST_SCENE”3. Build and Run the Project4. Observe the Player ... Read more

0
votes
Won't Fix

Build fails when building with ILCPP Scripting Backend and ARMv7 as the ...

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Nov 28, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

Reproduction steps:1. Open the attached project "il2cppProject"2. Choose IL2CPP as the Scripting Backend, and ARMv7 in the "Project ... Read more

0
votes
Fixed

The <sprite> tag inserted image from a Sprite Asset into the UI Builder ...

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Nov 29, 2023

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Version/s: 2023.2.2f1, 2023.3.0a16

How to reproduce:1. Open the “SpriteProjectRepro“ project2. Open the “SampleScene“3. Go to the “Window &gt; UI Toolkit &gt; UI Build... Read more

0
votes
By Design

Lighting data is carried over from one Scene to another when changing Sc...

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Nov 29, 2023

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Version/s: 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

How to reproduce: Open the “UnityProject.zip“ project Open the “SampleScene“ Enter the Play Mode Toggle the button in the Game view ... Read more

1
votes
Fixed

PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player

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Nov 29, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16, 6000.0.0b11, 6000.1.0a7, 7000.0.0a1

How to reproduce: Open the “PlayerLoop.zip” project Open the “Scene“ Run the Game in the Editor Observe the Editor Build the Game an... Read more

0
votes
Fixed

XROcclusionMesh.shader and XRMirrorView.shader are not stripped down whe...

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Nov 29, 2023

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Version/s: 2023.3.0a14, 6000.0.0b11

To reproduce: Create a new project with URP samples; Add only Cockpit Scene to the build settings; Build for Android platform; After... Read more

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