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0
votes
Not Reproducible

Reference to the object is lost when the parent prefab asset moved out o...

Scene Management

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Mar 23, 2022

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Version/s: 2022.2.0a9

Steps:1. Open attached project2. Make a variant ("Variant") out of any GameObject in Hierarchy3. Add another GameObject ("GameObject... Read more

0
votes
Fixed

[Android][UIToolkit] VP8 WebM video with transparency rendering as trans...

Video

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Feb 27, 2022

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Version/s: 2021.2, 2021.2.12f1

Reproduction steps:1. Open the attached user's project "UIToolkit.zip"2. Build for Android3. Observe the video being translucent Exp... Read more

0
votes
Fixed

[HDRP APV] The APV volume placement resets when using multi selection

Package: Scriptable Render Pipeline HD

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Mar 23, 2022

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Version/s: origin/graphics/core/apv-staging

Repro: 1) Open Spotlight project (APV branch) https://github.com/iM0ve/Spotlight-HDRP/tree/APV2) Multi select APV volumes in the sce... Read more

1
votes
Fixed

OwnedObjects for LocalClients always shows 0

Package: Multiplayer Netcode for GameObjects

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Mar 23, 2022

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Version/s: 1.0.0-pre.6

How to reproduce:1. Open the attached project "piraty.zip"2. In the Clones Manager window click "Create new clone" and select "Open ... Read more

8
votes
Duplicate

Serialized items in a list overlap each other when adding new items in I...

IMGUI

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Mar 22, 2022

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Version/s: 2022.1.0b12

Reproduction steps:1. Open the attached 'Test Ground' project2. Observe the 'Assets/New Overlap List.asset' in the Inspector3. Add a... Read more

0
votes
Fixed

Unity closes when corrupted AssetBundle is opened with AssetBundle Browser

Asset Bundles

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Feb 25, 2022

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Version/s: 2021.2.6f1

Reproduction steps:1. Open the user's attached “DemoFailure.zip” project2. In the menu click Assets > Bundles > Build Player C... Read more

0
votes
By Design

MouseLeaveEvent is not triggered when destroying target

Package: UI Toolkit

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Mar 15, 2022

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Version/s: built-in

How to reproduce:1. Open the attached project "My project.zip"2. Enter Play Mode3. Click the "test" button at the top of the Game vi... Read more

4
votes
Won't Fix

Behavior index was out of bounds exception thrown when compiling a chang...

Package: Multiplayer Netcode for GameObjects

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Mar 23, 2022

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Version/s: 1.0.0-pre.6

How to reproduce:1. Open the attached project "TestProject.zip"2. In the Clones Manager window which is under "ParrelSync" in the Me... Read more

0
votes
By Design

[Android] Untracked Memory increases for the first minute and when the a...

Package: Memory Profiler

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Feb 10, 2022

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Version/s: 0.6.0-preview.1

How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window->Package Manager)3. Install Memory Profiler (In... Read more

8
votes
Fixed

[IL2CPP] Calling .GetHashCode on instances of empty structs does not ret...

IL2CPP

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Mar 17, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.15f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "My project.zip"2. Make sure the Scripting Backend is set to IL2CPP3. Build and run ... Read more

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