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0
votes
Fixed

Selecting prefabs child and pressing F2 in Project window has no effect

Scene Management

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Nov 10, 2016

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Version/s: 5.5.0b11

Steps to reproduce:1. Open attached project "test014.zip"2. Extend "Cube" prefab to see children3. Select "Cyllinder" child4. Press ... Read more

0
votes
Fixed

'Target minimum iOS Version' ignores integer input

Deployment Management

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Nov 10, 2016

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Version/s: 5.5.0b11

To reproduce:1. Create and open new project2. Open build settings3. Choose iOS build4. Open Player settings5. Write any integer numb... Read more

0
votes
Fixed

[VR] Glass refraction artifacts in Rift using Forward rendering with mul...

VR

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Nov 10, 2016

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Version/s: 5.5.0b11

In the Rift HMD the stained glass material from Standard Assets works in single-viewport scenes when using either Forward rendering ... Read more

0
votes
Fixed

UnwrapCL.exe crashes when checking Generate Lightmap UVs checkbox and cl...

Asset and Scene Management

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Nov 09, 2016

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Version/s: 5.4.2f2

1. Open new project2. Import the object user has attached ("case_849882-199_VR_EXPORT_00_EG.obj ")3. Check Generate Lightmap UVs in ... Read more

0
votes
Fixed

Camera not reset after moving stereo camera, enabling OpenVR then exitin...

VR

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Nov 09, 2016

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Version/s: 5.5.0b11

1. run attached project that has the script for this set up already2. change the VR device to split by pressing enter3. move one of ... Read more

0
votes
Fixed

IL2CPP build crash related to generics with interface parameters

IL2CPP

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Nov 09, 2016

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Version/s: 5.4.2p4

Steps to reproduce: 1. Open attached project2. Build to Il2Cpp platform3. Run build and notice that it crashes Reproduced with: 5.3.... Read more

0
votes
Fixed

[Mobile] Light does reflect off of static objects when Baked GI is used ...

Progressive Lightmapper

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Nov 09, 2016

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Version/s: 5.5.0b9

When Baked GI is used, light from all light sources does not reflect off of static gameobjects. This occurs when mobile platforms ar... Read more

0
votes
Fixed

[AnimationWindow] Curve is invisbile and IsFinite (key.value) assert is ...

Animation

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Nov 09, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1. Open attached project2. Open atnimation window3. In project tab select "Anim1" to preview it4. Back in animat... Read more

0
votes
Fixed

Crash at "AssetBundleLoadFromAsyncOperation::TryToLoadAndInitializeAsset...

Asset Bundles

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Nov 09, 2016

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Version/s: 5.5.0b10

Changing the Albedo value of a material and creating an AssetBundle after the change causes Unity to crash when loading the said Ass... Read more

1
votes
Fixed

Calling AudioClip.UnloadAudioData on an external audio clip unloads all ...

Audio

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Nov 08, 2016

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Version/s: 5.4.2p3

Reproduction steps:1. Open the project2. Open the only scene available3. Play the scene4. Wait for the script to finish-Observe the ... Read more

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