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Prefab override popup is cropped/positioned incorrectly when more than o...
Reproduction steps:1. Make sure at least two monitors are available for testing2. Make sure one of the monitors has Scale above 150%... Read more
Only "ArgumentNullException: Value cannot be null" is displayed instead ...
How to reproduce:1. Open the “ArchTest” project2. Open the “SampleScene”3. Observe the Console Expected result: The list of errors i... Read more
MultiColumnListView and MultiColumnTreeView do not change selection on f...
Reproduction steps:1. Open the attached “Possible UI Bug.zip” project2. Open the “SampleScene” (Assets > Scenes)3. In the Hierarc... Read more
SerializedProperty.DataEquals is returning false when SerializedProperty...
Reproduction steps:1. Open the attached project "ReproProj"2. In Project, double-click “/Assets/Content/Characters/Tracer/_Tracer_Sh... Read more
An error is thrown in the Console when Play Mode is entered in Maximized...
How to reproduce:1. Create and open a new project2. Import any FBX file with animations3. Select the FBX file and change to “Animati... Read more
"Failed to load build profile" warning is thrown when restarting the Edi...
Steps to reproduce:1. Create a new Universal 3D project2. Open the Build Profiles window (File > Build Profiles)3. Click the "Add... Read more
Indices for embedded Spline data are incorrect when adding new Knots in ...
Reproduction steps:1. Open the attached “UnityBugSplineDataInsertKnot.zip” project2. Open the “OutdoorsScene”3. Select the Spline Ga... Read more
Warnings are spammed when hovering or clicking on the "Min/Max Slider" i...
How to reproduce:1. Open the attached "Warnings" project2. Open the "SampleScene" scene3. Enter the Play Mode4. Hover and change the... Read more
Leak Detected message appears in Play Mode with High-Definition 3D Templ...
Steps to reproduce: 1. Create a project using High Definition 3D Template 2. Enter Play Mode 3. Observe the Console Window \\Actual ... Read more
Input Action binding are discarded for the first time they are set when ...
Steps to reproduce:1. Open the attached “IN-89058.zip” project2. In the Assets folder, open “InputSystem_Actions.inputactions”3. Mak... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Cinemachine Camera with Position Composer causes visual jitter when following a moving target
- Errors thrown in console when entering Play mode if an object with an Audio Source component is selected
- Editor hangs when a huge mesh is used for CanvasRenderer