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Argument out of Range Exception error
Reproducible on: VS version: 1.7.7 Editor version: 2021.2.08f1 Platform: Win 10 Steps to Reproduce: Create a game object with a Scri... Read more
Crash on ActiveEditorTracker::PopulateSubVector when SerializeField prop...
How to reproduce:1. Open the attached project "Toolkit_Creator_3D.zip"2. Select "Cylinder" in Hierarchy3. In the Inspector, under sc... Read more
Shader Graph materials are missing in Player when using the Deferred Ren...
How to reproduce:1. Open the attached project "URPDeferredBug.zip"2. Open the "SampleScene" Scene3. Build And Run Expected result: T... Read more
Build And Run fails in HDRP projects
Reproduction steps:1. Open the user's attached project "Fun Game.zip"2. Build and Run the project Expected result: Build succeeds an... Read more
ShaderPropertySheet native tests failing Unity 2022 when minConstantBuff...
How to reproduce:1. Clone Unity 2022/staging source code2. Build the editor3. From the directory where the editor is(e.g. D:\unity20... Read more
Grass deferred shader turns white when the project is built using Unity ...
How to reproduce:Build And Run the attached project "CloudBuildShaderTest.zip" using Unity Cloud Build Expected results: Grass is gr... Read more
[tvOS] Apple TV Siri Remote (second generation) not properly functioning
Reproduction steps:1. Download and open the attached "InputTest.zip" project2. Build the project for tvOS3. Open the Xcode project4.... Read more
Method data is not created when making a second consecutive Development ...
How to reproduce:1. Open the user attached "strip-test.zip" project2. Change the Target Platform to Linux (File -> Build Settings... Read more
[iOS] View becomes stretched when a native alert is active and device is...
How to reproduce:1. Open the attached project ("1404433_repro.zip")2. Build the Xcode project ("Context Screen Sample" Scene)3. Add ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved