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[URP] Unity Recorder's generated PNG files are blank when recording with...
Reproduction steps:1. Open the attached "1408044.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Enable the "Rec... Read more
An incorrect number of results is displayed in the search window when th...
To reproduce: 1. Open HUB;2. Create a new project;3. In "Assets" folder create a new one and name it "ArtWork";4. Double click on "A... Read more
Crash on BufferMetal::IsBusy(bool*) when looking around in Scene view
Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/Cocky'3. If the crash does not occur instantly, look aro... Read more
[Addressables] Bundles get compressed in Android builds
Reproduction steps:1. Open project "LoadingTest"2. Build the project (Build Settings > Build)3. Change the extension from .apk to... Read more
[Web][Mobile][InputField] Mobile Input field should be not shown on Inpu...
How to reproduce:1. Open the attached project2. Build the project for WebGL and deploy it to a Mobile device3. Click on Input Field ... Read more
Animation Clip doesn't play in build when setting AnimationClip.legacy =...
Reproduction steps:1. Open the "Animation test" project2. Open the "SampleScene" scene3. Build and Run project4. Inspect Player View... Read more
[Web][Mobile][InputField] Blank/unused space between mobile input field ...
How to reproduce:1. Open the attached project2. Build the project for WebGL and deploy it to a Mobile device3. Click on any Input Fi... Read more
GUI and NullReferenceException errors are thrown when entering Play mode
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hierar... Read more
HDR color picker intensity changing when reopening the color picker
How to reproduce:1. Via package manager install VFX Graph2. Import the attached Repro.vfx3. In the Add Color block, open HDR Editor4... Read more
[Coverage] Coverage api returns no sequence points for switch expression
Steps to reproduce: 1. Open attached project2. Make sure that code coverage is enabled3. Open Test Runner and run ATestSimplePasses ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open