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Unity is not launching from the Hub when having an unstable internet con...
How to reproduce:1. Open Unity Hub2. Run any project Expected result: The Project launchesActual result: Unity's icon appears for se... Read more
Unable to modify RWStructuredBuffer elements via indirect dispatch of a ...
Reproduction steps:1. Open project "dispatch_indirect_bug.zip"2. Open Scene "TestScene"3. Enter Play Mode4. Observe Game view Expect... Read more
Memory leak when instantiating and destroying GameObjects with a collider
Reproduction steps:1. Open the user's attached project "ColliderMemLeak.zip"2. Open "SampleScene"3. Enter Play mode4. Click "Start" ... Read more
Inconsistent BURST test results when repeating tests
Reproduction steps:1. Download and open the attached "repro.zip" project2. Go to "Window" > "General" > "Test Runner"3. Double... Read more
[Remote Config] ConfigOrigin.Cached switch case is not used when the Int...
Reproduction steps:1. Open project "RemoteConfigBug"2. Open Scenes > SampleScene3. Open Remote Config Window4. Add a setting with... Read more
Removed missing script component is registered as unused override
Steps:1. Create a new project2. Add GameObject and assign any script to it3. Convert to prefab4. Delete script from Project Browser=... Read more
RectMask2D hides all content when parented from other display to first d...
How to reproduce:1. Open the attached project "Multimonitor.zip"2. Open Assets/Scenes/MultiDisplayErrors.unity3. Enter Play Mode4. C... Read more
Canvas is scaled-down when opening the project
How to reproduce:1. Open the attached project2. Observe the Game window Expected result: Canvas size is same as camera's height and ... Read more
RGB values from Texture2D.GetPixel are wrong when pixel has an alpha val...
How to reproduce:1. Open the user's project "My project.zip"2. Press Play and observe the 5th message in the Console window Expected... Read more
[Android][IL2CPP] Build is looking for "�l2cpp" folder instead of "il2...
How to reproduce:1. Set Windows display language to Turkish2. Sign out of the Windows and Sign back in (will be asked to do so after... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open