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0
votes
Fixed

Button input from Oculus Touch prevents future reading of button input f...

VR

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Dec 08, 2016

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Version/s: 5.5.0f3

this has been pushed to trunk Read more

1
votes
Fixed

[Shuriken] Texture Sheet Animation Whole Sheet skips frames

Shuriken

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Dec 08, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Download repro859436.zip and open "new" scene2. Simulate particles system Expected results:Number should appea... Read more

0
votes
Fixed

Crash in ShaderLab::shaderprops::GetMatrix when opening project on edito...

Shaders

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Dec 08, 2016

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Version/s: 5.5.0p1

To reproduce:1. Launch editor with -force-opengl2. Open attached project Actual: Editor crashesExpected: Project should be opened wi... Read more

0
votes
Fixed

[Win] Editor crash on trying to play clip from URL

Video

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Dec 08, 2016

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Version/s: 5.6.0b1

-e: see title -repro:--open scene from attached project--set video component to play clip from url http://files.unity3d.com/stefan/w... Read more

0
votes
Fixed

[UWP][IL2CPP] Projects built with IL2CPP fail to build and deploy in VS ...

Mobile

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Dec 08, 2016

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Version/s: 5.4.3f1

Steps to reproduce:1. Create a new Unity project2. Build WSA player with Universal 10 SDK, Target: Mobile using IL2CPP scripting bac... Read more

27
votes
Fixed

'Look rotation viewing vector is zero' is shown, when the gameobject has...

UI

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Dec 08, 2016

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Version/s: 5.5.0f3

If Canvas has a gameobject which has Rect Transform width or height set to 0 and this gameobject has a child with an UI element, a m... Read more

0
votes
Fixed

[Vertex Streams] Crash at particlesystemgeometryjob.cpp:337] BuildCustom...

Shuriken

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Dec 08, 2016

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Version/s: 5.6.0b1

Using the anim blend or anim frame streams with the Texture Sheet Animation module is disabled or enabled with only 1 tile on X and ... Read more

0
votes
Fixed

Crash in flockfile when launching Unity with -cleanedLogfile -quit in ba...

Scripting

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Dec 08, 2016

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Version/s: 5.3.6p2

To reproduce:1. Launch Unity from terminal with -cleanedLogFile -quit -batchmode arguments Actual: CrashExpected: Unity shouldn't cr... Read more

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