Search Issue Tracker
The "Paste Component as New" option is incorrectly displayed as active d...
*Steps to reproduce:* # Download 6000.1.0b1 build # Create a 2D project # Select a "Main Camera" object in the "Hierarchy" win... Read more
[PLM] Baking stalls with terrains containing lots of holes
Steps to reproduce: 1. Download the attached project (DrArm-TerrainHolesRepro) 2. Open the TerrainRepro scene 3. Generate lighting ... Read more
[UNETServerDll][ReliableSequenced] "val >= 0" assert appears in bad netw...
Steps: 1. Open attached solution 2. Build 3. Run ClientGUI.exe 4. Click "Start" ==> Server appears 5. Click "Connect" ==> Server: "A... Read more
[Batch Mode] “Error building Player: A domain reload is pending” when la...
Steps to reproduce: 1. Uncompress the attached user's project but do not open it "BuildFailureRepro.zip" 2. Run the following comm... Read more
Assets are marked dirty despite the user not making changes
Some assets are marked dirty when the scene is saved despite the user not making changes in those files. It has been reported mul... Read more
[WSA] TouchScreenKeyboard.wasCanceled is always false
On WSA platform keyboard wasCanceled flag is always false. TouchScreenKeyboard.wasCanceled is not supported on WSA by design. Docum... Read more
Darker lighting in Build when disabling SSAO at runtime
Reproduction steps: 1. Open the attached project"URP-SSAO-Bug" 2. Open "SampleScene" 3. Toggle SSAO off and on in Game view 4. B... Read more
Baked emission is baked only if the material is first in array
Repro steps: 1) Open the project and test.scene in it 2) Build the lighting 2) Notice the scene is dark and there are two materials ... Read more
Emissive Mesh emissiveness does not change when the Area Light intensity...
How to reproduce: 1. Open the “HDRP.zip“ project 2. Open the “Main“ Scene 3. Enter Play Mode 4. Observe the Game view Expecte... Read more
"Render Graph Execution error" is thrown when using STP with Render Scal...
How to reproduce: 1. Open the attached project "BugReport.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open the Game view wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder