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0
votes
Won't Fix

Performance drops when large VFX effects are rendered

Visual Effects

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Nov 20, 2023

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Version/s: 2022.3.14f1, 2023.2.1f1, 2023.3.0a15

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Scenes/MainMenu/MainMenu.unity” Scene3. Enter the Play Mod... Read more

0
votes
Fixed

Importing a .unitypackage does not upgrade its dependencies using the Ed...

Packman

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Sep 21, 2022

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Version/s: 2019.4.40f1, 2020.3.40f1, 2021.3.10f1, 2022.2.0b8, 2023.1.0a10

Importing a .unitypackage that has UPM dependencies in a newer Editor than the one it was exported with can lead to the following is... Read more

1
votes
Won't Fix

Max height is ignored when setting the “max-height” for the UI Toolkit d...

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Feb 06, 2024

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Version/s: 2023.2.9f1

How to reproduce:1. Open the user’s attached “BugReporting.zip” project2. Open the Stylesheet file (Assets > UI Toolkit > Styl... Read more

0
votes
Fixed

Reset doesn't clear the vertex buffer for Image and Raw Image

UI

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Sep 21, 2016

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Version/s: 5.5.0b5

Steps to reproduce : - create an Image- add a sprite- click on the cog for the component- choose Reset and notice that the image is ... Read more

0
votes
By Design

[iOS 17] "Malformed URL" error is thrown when using UnityWebRequest with...

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May 21, 2024

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Version/s: 2022.3.30f1, 6000.0.2f1

How to reproduce:1. Open the attached Project "TestURL.zip"2. Build and Run the Scene "SampleScene" on an iOS 17 device3. Observe th... Read more

1
votes
Fixed

Erratic behavior while editing UI in prefab when Canvas "Render Mode" is...

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Jun 07, 2024

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Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/UIEnvironment” Scene3. Select the “Canvas” GameObject ... Read more

0
votes
Fixed

GPU instancing is not working with procedurally generated meshes

Graphics - General

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Sep 02, 2016

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Version/s: 5.4.0p3

Reproduction steps:1. Open the project2. Open the only scene3. Play the scene4. Open the Frame Debugger5. Notice that meshes are not... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Won't Fix

[Oculus|VRFocus] Camera with display (None) does not render to monitor w...

XR SDK

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Feb 07, 2017

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Version/s: 5.6.0b7

[Oculus] Camera with display (None) does not render to monitor when VR mode is disabled with VR enabled camera in scene 2. How we ca... Read more

0
votes
Not Reproducible

"Calculating asset hashes..." popup shows repeatedly

Asset - Importers

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Nov 26, 2018

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Version/s: 2019.1.0a7, 2019.1.0a10

Steps:1. Create new project, go to Asset Store, download and install Viking Village package from unity2. Wait for import3. After it'... Read more